# Godot Devtool Scene Authoring

> Use with godot-devtool for saved scene/resource/script authoring through native and headless Godot tools. Use when this capability is needed.

- Skill: `tomevault-io/godot-devtool-scene-authoring` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add tomevault-io/godot-devtool-scene-authoring`
- Raw SKILL.md: https://api.skillmd.com/api/skills/tomevault-io/godot-devtool-scene-authoring/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: tomevault-io (https://skillmd.com/u/tomevault-io)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/tomevault-io/godot-devtool-scene-authoring

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# Godot Devtool Scene Authoring

Load this for saved-file scene, resource, script, visual, TileMap, UI, animation, audio, physics, or navigation work.

## Inspect First

Request focused schema by route group or exact tool names:

    get_capabilities { "routeGroup": "scene", "includeSchemas": true }
    get_capabilities { "routeGroup": "resource", "includeSchemas": true }
    get_capabilities { "routeGroup": "script", "includeSchemas": true }

Read project state before writing:

    filesystem_list
    filesystem_read
    get_resource_index
    get_script_index
    resource_dependency_graph
    scene_open
    get_scene_tree
    get_node_properties

## Author

Use structured tools:

    create_scene
    add_node
    update_node_properties
    node_move
    rename_node
    node_duplicate
    delete_node
    save_scene
    resource_create
    load_sprite
    material
    shader
    script_create
    script_write
    script_attach

For domain work, load only the needed schema:

    ui
    animation
    tilemap
    audio
    lighting
    physics
    navigation
    particle

## Validate

Run `check_gdscript_syntax` after script changes and `run_project_checks` after project-wide changes. Use `run_project` plus runtime tools when behavior must be proven in a running game.

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> Source: [wangdiandao/godot-devtool](https://github.com/wangdiandao/godot-devtool) — distributed by [TomeVault](https://tomevault.io).
<!-- tomevault:4.0:skill_md:2026-06-18 -->

