# Redkenrok Skills Love Joystick

> When to use this skill

- Skill: `tomevault-io/redkenrok-skills-love-joystick` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add tomevault-io/redkenrok-skills-love-joystick`
- Raw SKILL.md: https://api.skillmd.com/api/skills/tomevault-io/redkenrok-skills-love-joystick/raw
- Safety review: pending (external: skill-scanner PASS, skillspector PASS)
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: tomevault-io (https://skillmd.com/u/tomevault-io)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/tomevault-io/redkenrok-skills-love-joystick

---


## When to use this skill
{{SKILL_DESCRIPTION}} Use this skill when working with game controllers, joystick input, gamepad operations, or any input device-related operations in LÖVE games.

## Common use cases
- Handling joystick and gamepad input
- Managing multiple input devices
- Implementing controller-based game mechanics
- Handling joystick events and callbacks
- Supporting various game controller types

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## Examples

### Handling joystick input
```lua
function love.joystickpressed(joystick, button)
  if button == 1 then
    -- Handle primary action button
    player.jump()
  elseif button == 2 then
    -- Handle secondary action button
    player.attack()
  end
end
```

### Getting joystick axis values
```lua
function love.update(dt)
  local joysticks = love.joystick.getJoysticks()
  for i, joystick in ipairs(joysticks) do
    local leftX = joystick:getAxis(1)  -- Left stick X axis
    local leftY = joystick:getAxis(2)  -- Left stick Y axis

    -- Apply movement based on joystick input
    player.move(leftX, leftY)
  end
end
```

## Best practices
- Support both keyboard and joystick input for accessibility
- Handle joystick connection/disconnection gracefully
- Test with various controller types
- Consider controller dead zones and sensitivity
- Provide controller configuration options

## Platform compatibility
- **Desktop (Windows, macOS, Linux)**: Full joystick support
- **Mobile (iOS, Android)**: Limited to touch-based virtual controllers
- **Web**: Browser-based gamepad API support

---
> Converted and distributed by [TomeVault](https://tomevault.io/claim/redkenrok) — claim your Tome and manage your conversions.
<!-- tomevault:4.0:skill_md:2026-04-15 -->

