# Boundary Mapping

> 需要明确的硬边界、软约束和后期审查门控地图时使用。

- Skill: `xucroyuri/boundary-mapping` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add xucroyuri/boundary-mapping`
- Raw SKILL.md: https://api.skillmd.com/api/skills/xucroyuri/boundary-mapping/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: xucroyuri (https://skillmd.com/u/xucroyuri)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/xucroyuri/boundary-mapping

---


# Boundary Mapping

Use this skill when screenplay work is being distorted by mixed-up constraints.

## Workflow
1. Separate hard boundaries from soft constraints.
2. Mark what can stay bold during exploration.
3. Identify what must return during review.
4. Return `boundary_map` with exploration and review zones.

## Output Contract
- `boundary_map`: an explicit map of hard-no, soft-risk, bold-safe, and defer-to-review zones.
- Clarify which constraints are phase-critical and which are later-stage gates.
- Do not confuse taste or commercial preference with non-negotiable boundaries.

## Posture-Adaptive Guidance

**When `certainty = lost`:**
Ask: "What is the one thing you know you cannot do, even if you wanted to?" Name the single clearest hard boundary. Do not produce a full boundary map until the writer has that anchor.

**When `certainty = exploring`:**
Focus on separating the boundaries the writer *thinks* are hard from the ones that are genuinely negotiable. The most useful move is usually proving a constraint is softer than assumed.

**When `source = discover`:**
Frame boundaries as creative permissions, not restrictions: "Because X is fixed, Y is completely open." Emphasise the exploration zone, not the no-go zone.

**When `source = construct`:**
Apply the full workflow: hard no → soft risk → bold safe → defer to review. Make the map actionable for the current stage.

**When `focus = world`:**
World-consistency constraints often masquerade as boundary questions. Check whether the real issue is internal logic (world focus) rather than a production or rights constraint.

## References
- `wp.boundary-map`
- `rb.boundary-map`
- `ka.boundary-first-guidance`
- `ka.commissioning-fit`
- `ka.cross-protocol-referral-edges`
- `ka.exploration-review-separation`
- `ka.platform-attention-economy`

