# Persona Construction

> Build a detailed adversarial persona with background, motivation, expertise, blind spots, and preferred attack patterns.

- Skill: `yogsoth-ai/persona-construction` (Agent Skill, multi-file: 2 files)
- Install (CLI): `npx skillmds@latest add yogsoth-ai/persona-construction`
- Raw SKILL.md: https://api.skillmd.com/api/skills/yogsoth-ai/persona-construction/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Coding & Dev Tools
- Author: yogsoth-ai (https://skillmd.com/u/yogsoth-ai)
- Updated: 2026-09-17
- Page: https://skillmd.com/skills/yogsoth-ai/persona-construction

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# Persona Construction

Builds detailed adversary personas for roleplay-based attacks.

## Execution

Subagent — spawned via subagent-spawning/spawn-agent.

## Why Subagent

Persona construction requires creative character building without contamination from the artifact's perspective. The persona must feel authentic and internally consistent.

## Input

- **persona_type**: Category of adversary (hostile-reviewer, competing-lab, funding-skeptic, domain-outsider, or custom)
- **artifact_domain**: The domain of the artifact being attacked (for expertise calibration)

## Output

- **persona**: Complete adversary profile (name, background, motivation, expertise, blind spots)
- **attack_style**: How this persona typically attacks (preferred patterns)
- **trigger_phrases**: What aspects of artifacts particularly provoke this persona

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## Available SOPs

Optional, no fixed order; the final leaf is always a sop.

| SOP | When to use |
| --- | --- |
| spawn-agent | Spawn a customized CC subagent with full MCP tool access. Used by SOPs that declare execution: subagent. |

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