# Minecraft Tag Mob Effect

> Mob effect tags: #tradeable tag controlling which potion effects' tipped arrows the fletcher villager can sell (41 entries including wind_charged, night_vision, long_night_vision, strong_leaping, slow_falling, etc.). Referenced by item modifiers and data component predicates.

- Skill: `zmjjkk123-hub/minecraft-tag-mob-effect` (Agent Skill)
- Install (CLI): `npx skillmds@latest add zmjjkk123-hub/minecraft-tag-mob-effect`
- Raw SKILL.md: https://api.skillmd.com/api/skills/zmjjkk123-hub/minecraft-tag-mob-effect/raw
- Safety review: pending
- Works with: Claude Code, Claude.ai, OpenAI Codex
- Category: Web & Frontend
- Author: ZMJJKK123-hub (https://skillmd.com/u/zmjjkk123-hub)
- Updated: 2026-09-22
- Page: https://skillmd.com/skills/zmjjkk123-hub/minecraft-tag-mob-effect

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# Mob Effect Tags

This content applies only to Java Edition.

Mob effect tags are groups of mob effects.

## Usage

Mob effect tags can currently be referenced by item modifiers and data component predicates.

## Tag list

### `#tradeable` (41 entries)

Potion effects whose tipped arrows the fletcher villager can sell:

- `wind_charged` (Wind Charging)
- `night_vision` (Night Vision)
- `long_night_vision` (Long Night Vision)
- `strong_leaping` (Strong Leaping)
- `slow_falling` (Slow Falling)

For the complete member list, see the tag definition under `data/minecraft/tags/` in mc_java_sources/, or Minecraft Wiki.

