Design & Media
Design agent skills guide AI agents through visual and UX work: UI mockups, design systems, image and asset workflows, and design reviews. A skill keeps the agent aligned with your design language instead of improvising a new style each session.
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rrijssenbeek Bundle ImpeccableUse when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
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rrijssenbeek Bundle UI UX Pro MaxUI/UX design intelligence. 67 styles, 161 palettes, 57 font pairings, 25 charts, 21 stacks (React, Next.js, Vue, Svelte, Astro, SwiftUI, React Native, Flutter, WPF, WinUI 3, UWP, Avalonia, Uno Platform, Nuxt, Nuxt UI, Tailwind, shadcn/ui, Jetpack Compose, Three.js, Angular, Laravel). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, desktop app, .html, .tsx, .vue, .svelte, .xaml. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.
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edorabma9304 Skill Canvas DesignCreate beautiful visual art in .png and .pdf documents using design philosophy. Use this skill when the user asks to create a poster, piece of art, design, or other static visual piece. Create original visual designs, never copying existing artists' work.
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genkovich Bundle Design SystemUse to establish the project's design canon — docs/design-system.md: the design-tool choice (Figma MCP / Pencil MCP / code-only markdown), the platform posture (mobile-first / desktop-first / responsive), the token source, and the reusable component inventory. Once per repo, like survey. Triggers on "set up the design system", "design canon", "which design tool", "establish the UI foundation", "/sdd:design-system", "налаштуй дизайн-систему", "дизайн-канон проєкту", "яким інструментом малюємо". Read by ux-flows (posture) and screens (tool + inventory); implement registers NEW components back into it. On tool: pencil it also bootstraps the .pen library itself — creates the file, walks the user through opening it, and seeds tokens + a foundations frame via the pen-keeper agent. Utility — not a backbone stage; run it before the first UI feature (ux-flows recommends it when absent).
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genkovich Bundle ScreensUse to produce the canonical screen manifest for a UI feature — every screen in every state (default / loading / empty / error / success / validation), with reuse-first component picks — written to docs/features/{slug}/screens.md between api and tasks. Draws per the design-system tool: Figma MCP into the canon file, Pencil MCP into screens.pen, or inline markdown wireframes (code mode — also the degradation when an MCP is unavailable). Triggers on "screens for {slug}", "screen states for {slug}", "draw the screens", "mockups for {slug}", "/sdd:screens {slug}", "екрани для {slug}", "стани екранів {slug}", "намалюй екрани". States derive from §5 ACs + sad.md §6 branches + contract error responses; tasks/implement/review read ONLY the manifest. Hard-refuse if sad.md is missing; skipped when target_surfaces declares no UI surface.
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0xtrey Bundle Folloze Brand KitPublic-safe Folloze brand, messaging, visual identity, logo, voice, claims discipline, and product-capability source material for Folloze-owned boards and buyer experiences. Use instead of external brand harvesting when Folloze is the visible brand owner.
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simply-ehis Skill Desktop UI Color SystemUse whenever choosing a color palette, defining semantic colors, deciding how stacked/layered surfaces should read, styling active/selected/hover states, or reviewing an app for color inconsistency or the "AI purple gradient" look. Depends on desktop-ui-foundations. Trigger on "color palette," "dark mode," "this looks too purple/generic," "active state color," "elevation," or "stacked components."
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cnlive860 Bundle Microscape PosterCreate a premium 3:4 vertical poster from one photograph or a directory batch: the untouched photo graded like exhibition photography in the upper half, and a 3D impasto oil-painting microscape illustration in the lower half, split at an exact 1:1 height ratio. Supports strict or fluid splitting, top-bottom, left-right and design-only outputs, multiple ratios or exact sizes, prompt-generated, user-exact or text-free typography, and inline parameters. Use when the user invokes microscape-poster, asks for a microscape / impasto oil-painting / miniature-landscape poster, or requests this photo-plus-painting split layout.
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yanliudesign Bundle Saas IllustrationSaaS 产品英雄插画风格 —— 单一品牌强调色 + 真产品 UI 卡片 + 线稿场景。用于官网首屏、Landing Page、Feature Section、Blog Header、演讲首页,以及邻近场景(技术 talk 封面、portfolio featured project、workshop landing、research paper 顶图、产品发布邮件顶图)。把"一个真实的产品 UI 卡片"叠在"线稿场景(笔电/桌面/协作场景)"之上,配以品牌强调色的漂浮装饰(聊天气泡、小图标、logo、植物)。视觉特征:纯白底、黑色矢量线稿、单一品牌强调色(默认紫
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loulanyue Skill Liquid Glass DesigniOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
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loulanyue Skill Liquid Glass Design 3iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
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loulanyue Skill Liquid Glass Design 4iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
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loulanyue Skill Liquid Glass Design 6iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
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loulanyue Skill Liquid Glass Design 2iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
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barastrong Bundle UI UX DesignerUse when designing user interfaces, user experiences, wireframes, prototypes, design systems, or conducting user research. Trigger phrases: "UI design", "UX design", "wireframe", "prototype", "Figma", "user research", "usability testing", "design system", "user flow", "information architecture", "interaction design", "visual design", "accessibility design", "user journey", "persona", "usability".
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ahmadarifff Bundle FrontendComprehensive Frontend Engineering skill with UI/UX Pro Max Design Intelligence. Use when the user asks about UI/UX implementation, component architecture, design systems, color palettes, typography, responsive design, accessibility, state management, performance, CSS/styling, Tailwind, animations, guard clauses, result pattern, error boundaries, Next.js, Vue 3, Nuxt 3, Vite, Pinia, Shadcn Vue, Vertical Slice architecture, Repository/Adapter patterns, Real-time WebSocket resilience, or any frontend task. Contains 50+ styles, 97 color palettes, 57 font pairings, 99 UX guidelines, and 25 chart types. Triggered by keywords like "frontend", "UI", "component", "design system", "responsive", "accessibility", "a11y", "performance", "lazy loading", "state management", "animation", "dark mode", "CSS", "styling", "buat komponen", "bikin halaman", "desain UI", "mobile-first", "ui-ux-pro-max", "guard clause", "result pattern", "vue", "vue3", "nuxt", "pinia", "vite", "vertical slice".
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samin12 Bundle HyperframesMandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.
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samin12 Bundle Motion GraphicsA short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.
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samin12 Bundle Pixel Pal CarouselCreate Instagram/LinkedIn educational carousels in the "Pixel-Pal" design system — an orange 8-bit pixel-art blob mascot, a dark serif HOOK slide + white bold-sans INTERIOR slides, numbered section chips, hand-drawn accents (underline scribble, curved arrow), cream "tip" callout footers, and an edge chevron nav dot. Use when the user asks to make a carousel "in this design/format", references the pixel mascot / popcorn-blob style, or wants an educational slide deck about an AI / tech / how-to topic in Samin's channel aesthetic. Renders each slide with GPT Image 2.0 (gpt_image_2) at 4:5 (1080x1350). One generate call per slide, run in parallel.
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samin12 Bundle Design ConsultationDesign consultation: understands your product, researches the landscape, proposes a complete design system (aesthetic, typography, color, layout, spacing, motion), and generates font+color preview pages. Creates DESIGN.md as your project's design source of truth. For existing sites, use /plan-design-review to infer the system instead. Use when asked to "design system", "brand guidelines", or "create DESIGN.md". Proactively suggest when starting a new project's UI with no existing design system or DESIGN.md.
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samin12 Bundle Motion Graphics Video Editor AgentsA short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.
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shadyunderlight Bundle PapertrimCompress large PDFs for sharing while preserving good screen-reading quality, especially portfolios, slide exports, Canva/Figma/PowerPoint PDFs, decks, and other design-heavy or image-heavy PDFs. Use when a user wants a PDF reduced to a target size and can accept loss of vector text, searchability, or editability; first classify the PDF as text-first, design-heavy, or scanned, then choose lighter optimization or raster-rebuild accordingly.
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samin12 Bundle Faceless Explainer Video Editor AgentsTurn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.
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samin12 Bundle Hyperframes Creative Video Editor AgentsNon-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.
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nicohodt Bundle DesignComprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.
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samin12 Bundle Figma Video Editor AgentsImport Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), Figma Motion animations (MCP), and shaders (MCP source / native export). Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.
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samin12 Bundle Create Chapter TransitionsCreate short, polished chapter or section transition cards for videos, especially reference-matched kinetic typography with crisp live text, staged typing/reveal effects, coordinated sound design, and backgrounds that match an existing edit. Use when asked to make, recreate, revise, render, or insert a chapter transition, title card, section bumper, or interstitial between video scenes in HyperFrames or Borumi.
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nicohodt Bundle Banner DesignDesign banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Uses ui-ux-pro-max, frontend-design, ai-artist, ai-multimodal skills.
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nicohodt Bundle Design SystemToken architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.
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nicohodt Bundle UI UX Pro MaxUI/UX design intelligence for web and mobile. Searchable local database with 84 styles, 192 color palettes, 74 font pairings, 192 product types, 99 UX guidelines, 105 icon entries, 16 GSAP motion presets, and 25 chart types across 22 stacks (React, Next.js, Vue, Nuxt, Svelte, Astro, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, Jetpack Compose, Angular, Laravel, JavaFX, WPF, WinUI, Avalonia, Uno Platform, UWP, Three.js, and HTML/CSS). Use when designing, building, or reviewing UI: pages, components, color schemes, typography, layout, accessibility, animation, or data visualization.
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samin12 Bundle Media Use Video Editor AgentsAgent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Keeps search noise on disk, hands the agent one path or block. Use for any audio, image, icon, logo, voiceover, caption, color-grading, or media-asset need.
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dse120071750 Bundle Bright Paper CollageCompile exactly the requested poster, cover, still, keyframe, infographic, B-roll, image-to-video, layout/code, or custom asset-generation prompt in an adaptive premium bright paper-collage design language. Use when the user names bright-paper-collage, asks for bright paper collage or halftone paper-cut styling, or a workflow needs a prompt in this design system. The skill returns prompts only and never generates media or an unused companion prompt.
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goodchengwang Bundle City Travel PosterCreate or transform a raster image into an original 3:4 premium minimalist flat-vector travel poster tailored to a named city, preserving useful visual clues from an uploaded reference without copying its layout.
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goodchengwang Bundle Paper Collage ImageCreate or edit raster images in a handmade 3D layered-paper collage style. Use when the user asks to transform a photo, portrait, pet, object, or scene into textured torn-paper artwork, or to draw a new illustration with a clean white-paper background, playful paper flowers, stars, clouds, hearts, and soft dimensional shadows while preserving recognizable subject details and excluding photorealistic elements and text.
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goodchengwang Bundle Paper Diorama PosterEdit each user-supplied photograph into its own premium 3:4 poster that pairs a truthful editorial photograph in the upper half with a refined handmade paper-craft diorama in the lower half. Use for standalone photo-to-miniature poster edits; do not use for collages, unrelated illustrations, or ordinary photo filters.
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goodchengwang Bundle Painted Memory PosterEdit each user-supplied photograph into its own 3:4 premium two-layer poster with truthful photography above and a sparse, source-derived opaque painted memory below. Use for art-book, exhibition, personal-memory, and visual-poetry treatments built around one core subject or relationship and expansive near-white space; do not use for multi-photo collages, sticker collections, pen-and-wash sketches, literal full-scene redraws, or ordinary photo filters.
Frequently asked questions
What are Design & Media agent skills?
Design agent skills guide AI agents through visual and UX work: UI mockups, design systems, image and asset workflows, and design reviews. A skill keeps the agent aligned with your design language instead of improvising a new style each session.
Which Design & Media skills are most installed?
Popular Design & Media skills on SkillMD right now include impeccable, ui-ux-pro-max, canvas-design. Rankings shift as installs change; sort this page by "Most installs" for the live list.
Do Design & Media skills work with Claude Code and Cursor?
Yes. Every skill here ships as a SKILL.md file, an open format that works in Claude Code, Claude.ai, Cursor, Codex, Windsurf, and 60+ other agents. Install one with npx skillmds@latest add <owner>/<name>, or copy the file into your agent's skills directory.