Web & Frontend
Web development agent skills handle frontend and full-stack work: component patterns, CSS and accessibility fixes, performance budgets, and framework conventions. Install a skill once and your AI agent follows the same playbook in every project, from quick prototypes to production apps.
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pproenca Bundle React Fetch Cache PatternsReact data-fetching patterns at scale — recommender carousels, infinite feeds, pages with many parallel fetches, dashboards. Covers request orchestration (parallelism, batching, deduplication), cache strategy (keys, normalization, staleTime, SWR), backend protection (concurrency caps, debounce/throttle, jittered retries, circuit breakers), prefetching (route loaders, hover/intent, idle, server hydration), failure resilience (AbortController, timeouts, error boundaries, stale fallback, idempotent mutations), and feed/carousel patterns (virtualization, cursor pagination, summary/detail split). Includes 5 ready-to-use scaffolding templates (resource query hook, carousel data loader, infinite feed, hover-prefetch link, request collapser). Trigger when building, reviewing, or refactoring React components that fetch data — even if the user doesn't explicitly mention "performance" or "scale".
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pproenca Bundle Opinionated Nextjs PatternsOpinionated, backend-agnostic Next.js 16 (App Router) architecture — authorization at the data layer, server-side loading with cache()+Promise.all, mutations through next-safe-action + typed route handlers, client/server boundaries ('use client' at leaves + TanStack Query), forms with RHF + Zod, UI via shadcn/ui + Tailwind + Base UI + next-intl, request handling in proxy.ts (Next.js 16's renamed middleware), and a Turbo monorepo of @app/* packages confining the backend behind one data-access package. Examples use Supabase but every rule states the transferable principle. Use when writing, reviewing, or refactoring Next.js 16 code. Trigger on server actions, route handlers, RSC vs 'use client' placement, TanStack Query, RHF/Zod, proxy.ts, or monorepo package layout — even when the user doesn't say 'patterns' or 'best practices'.
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pproenca Bundle Rails Application UI BlocksCompose new Rails backend pages and refactor existing Rails UI to use premium blocks from templates/application-ui. Use when requests mention ERB views, Rails partials, admin/dashboard screens, Tailwind UI assembly, or replacing custom markup with existing premium blocks while preserving behavior, accessibility, and Turbo/Stimulus hooks.
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pproenca Bundle Adversarial Phoenix LiveviewUse this skill to gate Phoenix LiveView realtime UIs with a pass/fail adversarial review — a single blind reviewer subagent judges a diff or file set against 32 decidable rules covering state ownership and lifecycle (patch vs remount, callback load placement, connected-mount guards, form recovery), realtime data flow (broadcast placement, scoped topics, presence mechanisms), async responsiveness (blocking external calls, socket-copying closures, lifecycle-owned tasks, rendered failure states), render and wire efficiency (the constructs that silently disable HEEx change tracking), streams (growing collections in assigns, the stream DOM contract, bounded infinite scroll), component and context boundaries, client trust (per-event authorization, scoped lookups, live_session boundaries, revocation disconnects), and mechanism-presence interaction feedback (JS commands, in-flight feedback, debounce, hook contracts, overlay focus). Verdicts only, never fixes.
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pproenca Bundle Expo React Native PerformanceExpo React Native performance optimization guidelines. This skill should be used when writing, reviewing, or refactoring Expo React Native code to ensure optimal performance patterns. Triggers on tasks involving React Native components, lists, animations, images, or performance improvements.
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pproenca Bundle Library Reference DistillationMethodology for starting a new library-reference distillation skill — one that turns an external library (nuqs, zod, framer-motion, msw, react-hook-form, emilkowal-animations) into an idiomatic-usage rule pack — or evolving one against a new upstream release. Distills the conventions empirically shared across shipped library-ref skills in this repo — the source-priority ladder (docs → blog/changelog → issues → types → examples), version pinning that inverts with API velocity, the universal 4-tier category ladder (CRITICAL setup → HIGH isolation → MEDIUM composition → LOW edge cases), the 4-slot When-to-Apply template, the failure-gap exemplar heuristic (privilege production lessons over API restatement), and metadata.references[] as cite-set checksum. Triggers on "I want to write a skill for library X", "refresh against new upstream", "where should I source rules from", "what categories should this skill have", and on /dev-skill:new for a library-reference distillation.
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educlopez Skill AdaptResponsive layout pass covering breakpoints, touch targets, safe areas, and fluid type. Use when the UI has layout or touch issues on mobile/tablet, when adding a new screen that hasn't been tested across viewports, or when the user says "make it responsive" / "fix mobile layout". Invoke when the user asks for adapt on their UI, or mentions 'adapt' alongside design / UI / frontend work.
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educlopez Skill AuditTechnical UI audit — a11y, performance, responsive. Produces a prioritized findings table. Invoke when the user asks for audit on their UI, or mentions 'audit' alongside design / UI / frontend work.
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educlopez Skill BriefWrite or update the project's durable design brief at .ui-craft/brief.md. Invoke when the user asks for brief on their UI, or mentions 'brief' alongside design / UI / frontend work.
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educlopez Skill CraftOne-shot build pipeline for a complete surface from an outcome recipe — inputs (or defaults) → composition → theme → build order → acceptance bar. Use when the user asks for a whole surface ("build me a dashboard", "hazme un dashboard") and expects a shippable result, not component-level help. Invoke when the user asks for craft on their UI, or mentions 'craft' alongside design / UI / frontend work.
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educlopez Skill ShapeWireframe-first pass — outputs an ASCII layout + state list + content inventory + question list before any code. Use when starting a new screen from scratch or when the user's brief is still ambiguous. Invoke when the user asks for shape on their UI, or mentions 'shape' alongside design / UI / frontend work.
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educlopez Skill StartFront door. Reads the current project (framework, tokens, brief, spec, harness) and reports what ui-craft can do right now, then routes you to the right next step. Run this first if you're new or unsure where to begin. No code changes. Invoke when the user asks for start on their UI, or mentions 'start' alongside design / UI / frontend work.
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educlopez Skill HardenProduction-readiness pass — audits and implements the full non-happy-path matrix: loading skeletons, empty states, error messages, partial data, i18n, offline, permissions, and first-run guidance. Use when preparing a surface for production or when the user says "it crashes on empty data" / "there's no loading state" / "harden this". Invoke when the user asks for harden on their UI, or mentions 'harden' alongside design / UI / frontend work.
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educlopez Skill TokensAudit or establish the project's 3-layer token spine. Invoke when the user asks for tokens on their UI, or mentions 'tokens' alongside design / UI / frontend work.
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educlopez Skill AnimateMotion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user asks to add animation, "make it feel smoother", fix janky transitions, or trim motion that's distracting. Invoke when the user asks for animate on their UI, or mentions 'animate' alongside design / UI / frontend work.
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educlopez Skill ClarifyUX copy review across buttons, errors, empty states, and form hints — critiques by default, applies only on request. Use when copy feels vague, generic, or AI-sounding, or when the user says "fix the labels", "improve error messages", or "review the copy". Invoke when the user asks for clarify on their UI, or mentions 'clarify' alongside design / UI / frontend work.
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educlopez Skill DelightDelight pass — adds one or two memorable micro-interactions (copy specificity, hover choreography, state transitions, one signature detail) without decoration or confetti. Use when the UI works but feels generic, or when the user says "make it feel special" / "add some personality". Invoke when the user asks for delight on their UI, or mentions 'delight' alongside design / UI / frontend work.
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educlopez Skill DistillReduction pass — cuts content, structure, visuals, and dead code that doesn't answer a user question or drive an action, respecting CRAFT_LEVEL. Use when the UI feels cluttered, has too many CTAs, walls of text, or decorative noise, or when the user says "simplify this" / "it feels too busy". Invoke when the user asks for distill on their UI, or mentions 'distill' alongside design / UI / frontend work.
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educlopez Skill ExtractRefactoring pass — extracts repeated Tailwind class combos and markup into components, and lifts magic values into design tokens. Use when the codebase has obvious duplication, hardcoded hex values or pixel sizes, or when the user says "clean this up" / "extract components" / "tokenize styles". Invoke when the user asks for extract on their UI, or mentions 'extract' alongside design / UI / frontend work.
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educlopez Skill QuieterTone down visual noise — lowers variance and motion, simplifies layout and color weight, keeps hierarchy clear. Use when the UI feels loud, busy, or over-designed, or when the user says "quieter", "more restrained", "simpler", or "tone it down". Invoke when the user asks for quieter on their UI, or mentions 'quieter' alongside design / UI / frontend work.
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educlopez Skill UnhappyState-first design pass — inventories and implements all non-happy states (loading, empty, error, partial, conflict, offline) before the happy path, and refactors impossible boolean state to proper state machines. Use when starting a new screen, reviewing an existing one for edge-case gaps, or when the user says "handle the error state" / "add loading states" / "what happens when data is missing". Invoke when the user asks for unhappy on their UI, or mentions 'unhappy' alongside design / UI / frontend work.
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educlopez Skill ColorizeColor strategy pass — introduces a single accent at 3-5 intentional placements, or reduces an over-colored UI back to 90% neutral. Use when the UI has no color identity, uses blue by default, or is shouting with too many competing accents. Invoke when the user asks for colorize on their UI, or mentions 'colorize' alongside design / UI / frontend work.
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educlopez Skill CritiqueDesign lens critique covering visual hierarchy, clarity, and anti-slop patterns — produces a findings table, no code edits unless asked. Use when the user wants a design review, says "what's wrong with this UI", or needs a second opinion before a handoff or presentation. Invoke when the user asks for critique on their UI, or mentions 'critique' alongside design / UI / frontend work.
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educlopez Skill FinalizePre-ship gate — runs detector, verifies brief and tokens, applies the 10-pass finish bar, ranks findings by feedback hierarchy. Use when the user wants to ship, merge, or finalize a surface and needs a verdict (READY / NOT READY / BLOCKED) before committing. Invoke when the user asks for finalize on their UI, or mentions 'finalize' alongside design / UI / frontend work.
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educlopez Skill RememberRecord a learned design constraint from a correction into the project brief. Invoke when the user asks for remember on their UI, or mentions 'remember' alongside design / UI / frontend work.
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educlopez Skill SddesignFull spec-driven pipeline — walks brief → tokens → shape (spec) → craft (build) → converge → ship in one guided run. Writes `.ui-craft/spec.md`. Run when starting a net-new surface from scratch. Invoke when the user asks for sddesign on their UI, or mentions 'sddesign' alongside design / UI / frontend work.
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educlopez Skill HeuristicProduce a scored heuristic critique of the UI using Nielsen's 10 + 6 design laws + optional persona walkthroughs. Outputs a machine-parseable scorecard plus a 0-100 UsabilityScore (the judged companion to the deterministic UICraftScore). Invoke when the user asks for heuristic on their UI, or mentions 'heuristic' alongside design / UI / frontend work.
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oldwinter Skill Computer UseUse Orca's computer-use CLI to inspect and control local desktop apps through accessibility trees, screenshots, and safe UI actions. Use when an agent needs to list desktop apps, get an app state, read visible UI, click, type, press keys, scroll, drag, set values, or perform app accessibility actions. Triggers include "computer use", "orca computer", "list apps", "get app state", "read Spotify", "read Slack", "click app", "type text", "press key", "set value", "scroll app", "drag app", and desktop app interaction tasks.
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oldwinter Bundle Change EvidenceCapture and deliver screen-recorded evidence for UI/UX, frontend, visual, responsive, accessibility, interaction, or animation changes and their bug fixes, covering the baseline or reproduction, changed behavior, and acceptance results.
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yonatangross Bundle DoctorOrchestKit doctor for health diagnostics across manifest integrity, hook configuration, skill validation, agent frontmatter, MCP server connectivity, CC version compatibility, and permission rules. Reports issues with severity levels and auto-remediation suggestions. Validates component counts, detects orphaned entries, and checks CC version matrix compliance. Use when diagnosing plugin health, troubleshooting configuration issues, or running pre-release checks.
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yonatangross Bundle ImplementFull-power feature implementation using parallel subagents for backend, frontend, testing, and security, with worktree isolation and quality verification in one workflow. Chains with /ork:cover for tests and /ork:verify for validation. Use when asked to build, add, create, scaffold, or set up a new feature, endpoint, component, or UI capability. Not for fixing a bug, reviewing, explaining, testing, or comparing existing code.
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yonatangross Bundle Page ServeHand a human a rendered HTML page at a stable HTTPS URL. Registers a portless route for a file or directory (https://NAME.localhost/, never a :port), prints the URL, optionally screenshots it through agent-browser, and tears it down on stop. Use whenever an agent has produced a page a human is meant to open: glyph explainers, playgrounds, decision pages, visualize-plan output, a docs preview. Replaces the ad hoc python http.server plus hand-typed alias pattern that leaves servers alive across sessions.
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yonatangross Bundle PerformancePerformance optimization patterns covering Core Web Vitals, React render optimization, lazy loading, image optimization, backend profiling, LLM inference, and sustainability UX. Use when improving page speed, debugging slow renders, optimizing bundles, reducing image payload, profiling backend, deploying LLMs efficiently, or reducing digital carbon footprint.
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yonatangross Bundle Testing E2eEnd-to-end testing patterns with Playwright — page objects, AI agent testing, visual regression, accessibility testing with axe-core, and CI integration. Use when writing E2E tests, setting up Playwright, implementing visual regression, or testing accessibility.
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yonatangross Bundle AccessibilityAccessibility patterns for WCAG 2.2 compliance, keyboard focus management, React Aria component patterns, cognitive inclusion, native HTML-first philosophy, and user preference honoring. Use when implementing screen reader support, keyboard navigation, ARIA patterns, focus traps, accessible component libraries, reduced motion, or cognitive accessibility.
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yonatangross Skill Design ImportScaffolds React components from a Claude Design handoff bundle and stops at files on disk: no stories, no tests, no pull request. Use when handed a claude.ai/design URL or a local bundle file; when that same scaffold should carry on through test generation, browser verification and an opened PR, run /ork:design-ship instead.
Frequently asked questions
What are Web & Frontend agent skills?
Web development agent skills handle frontend and full-stack work: component patterns, CSS and accessibility fixes, performance budgets, and framework conventions. Install a skill once and your AI agent follows the same playbook in every project, from quick prototypes to production apps.
Which Web & Frontend skills are most installed?
Popular Web & Frontend skills on SkillMD right now include delight, clarify, react-fetch-cache-patterns. Rankings shift as installs change; sort this page by "Most installs" for the live list.
Do Web & Frontend skills work with Claude Code and Cursor?
Yes. Every skill here ships as a SKILL.md file, an open format that works in Claude Code, Claude.ai, Cursor, Codex, Windsurf, and 60+ other agents. Install one with npx skillmds@latest add <owner>/<name>, or copy the file into your agent's skills directory.