Mint Threejs Skills
Mint Threejs Skills from mintdotgg/mint-threejs-skills.
Skills in this plugin
9- ▌ Mint Threejs Skills · mintdotgg bundleBuild, revise, debug, and verify browser-based Three.js apps, games, asset viewers, model and asset-pack deliveries, material and material-pack deliveries, animated-model viewers, and explicitly requested Gaussian-splat worlds with Mint MCP as the production asset pipeline.
- ▌ Threejs QA Release · mintdotgg bundleVerify and release Three.js apps and games through primary-journey QA, desktop/mobile visual checks, canvas metrics, visual regression, optional game bot playtests, production previews, and release-risk reporting.
- ▌ Threejs App Director · mintdotgg bundleBuild and upgrade general Three.js apps including model and material viewers, configurators, walkthroughs, simulations, visualizations, editors, showcases, and interactive experiences.
- ▌ Threejs Game Director · mintdotgg bundleBuild or upgrade complete Three.js browser games by coordinating gameplay, Mint MCP assets, graphics, UI, debugging, performance, QA, and release.
- ▌ Threejs Debug Profiler · mintdotgg bundleDiagnose Three.js rendering, loading, animation, resize, audio, physics, input, mobile, and performance problems using reproduction and measured evidence.
- ▌ Threejs Visual Systems · mintdotgg bundleBuild and upgrade Three.js visual systems for apps and games using Mint MCP assets, authored geometry, materials, lighting, shaders, VFX, technical art, and measured performance.
- ▌ Threejs Game UI Designer · mintdotgg bundleDesign readable, responsive Three.js game HUDs, menus, overlays, touch controls, typography, safe areas, and game-state-driven interface feedback.
- ▌ Threejs Gameplay Systems · mintdotgg bundleDesign and implement playable Three.js game loops, architecture, controls, cameras, physics, levels, encounters, audio hooks, feedback, and game feel.
- ▌ Threejs Interaction Systems · mintdotgg bundleBuild Three.js app interaction systems including cameras, controls, picking, selection, manipulation, annotations, configuration UI, loading states, responsive input, and accessibility.