Zx
Zx from nethercore-systems/nethercore-ai-plugins.
Skills in this plugin
3- ▌ Rendering · nethercore-systems bundleZX rendering techniques and patterns. Covers camera systems (follow, orbit), stencil buffer effects (portals, masks), billboard particles, custom fonts, and render pass management. Use when implementing cameras, visual effects, particle systems, or choosing between 2D and 3D rendering approaches.
- ▌ Console Specs · nethercore-systems bundleZX fantasy console hardware specifications and resource budgets. Covers resolution (960x540), memory limits (4 MB RAM/VRAM, 16 MB ROM), render modes, audio system (22 kHz, 16 channels), and input layout. Use when planning resource budgets or checking console capabilities.
- ▌ Ffi Reference · nethercore-systems bundleZX fantasy console FFI bindings reference. Documents the current functions for rendering, input, audio, camera, transforms, textures, materials, and debug. Includes init-only vs render-only call rules and the coordinate system. Use when writing or debugging ZX FFI calls in game code.