Clarify
세 가지 렌즈(interview/unknown/metamedium)로 요구사항, 전략 맹점, content-vs-form 의사결정을 명확화
Skills in this plugin
3- ▌ Unknown · october-academy bundleThis skill should be used when the user provides a strategy, plan, or decision document and wants to surface hidden assumptions and blind spots using the Known/Unknown 4-quadrant framework. Trigger on "known unknown", "4분면 분석", "blind spots", "what am I missing", "뭘 놓치고 있지", "전략 점검", "가정 점검", "quadrant analysis". For requirement clarification use interview; for content-vs-form reframing use metamedium.
- ▌ Interview · october-academy bundleThis skill should be used when the user's request or requirement is ambiguous and needs an iterative interview to become actionable — vague feature requests ("add notifications"), incomplete bug reports ("the export is broken"), underspecified tasks and migrations ("make it faster", "convert this to TypeScript"), or any build request the user hasn't fully thought through. Trigger on "clarify requirements", "refine requirements", "요구사항 명확히", "요구사항 정리", "요구사항 인터뷰", "인터뷰해줘", "interview me", "ask me questions before building", "make this clearer", "spec this out", "scope this", "/clarify:interview". Turns vague inputs into concrete specs and surfaces considerations the user hasn't thought of. For strategy blind spots use unknown; for content-vs-form reframing use metamedium.
- ▌ Metamedium · october-academy bundleThis skill should be used when the key question is whether to optimize content (what) or redesign form (how/medium). Trigger on "내용 vs 형식", "content vs form", "metamedium", "형식을 바꿔볼까", "새로운 포맷", "perspective shift", "diminishing returns". For requirement clarification use interview; for strategy blind spots use unknown.