Claude Code Apple Skills
Claude Code Apple Skills from rshankras/claude-code-apple-skills.
Skills in this plugin
174- ▌ IOS Development · rshankrasComprehensive iOS development guidance including Swift best practices, SwiftUI patterns, UI/UX review against HIG, and app planning. Use for iOS code review, best practices, accessibility audits, or planning new iOS apps.
- ▌ Legal · rshankrasLegal document generation and compliance guidance for indie Apple developers. Covers privacy policies, terms of service, EULAs, GDPR/CCPA/DPDP compliance, and Apple App Store legal requirements. Use when user needs legal documents or compliance guidance.
- ▌ Macos Development · rshankrasComprehensive macOS development guidance including Swift 6+, SwiftUI, SwiftData, architecture patterns, AppKit bridging, and macOS 26 Tahoe APIs. Use for macOS code review, best practices, UI review, or platform-specific features.
- ▌ Swift Development · rshankrasSwift language patterns and best practices including concurrency, performance, and modern idioms. Use for Swift language-level code review or architecture guidance.
- ▌ Design · rshankrasDesign skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, and typography. Use when implementing design language features, adding juice/feedback, writing interface copy, or choosing type and iconography.
- ▌ Growth · rshankrasGrowth skills for indie Apple developers — user acquisition, analytics interpretation, press/media outreach, community building, and indie business operations. Also covers the stage-by-stage store-growth audit and the post-launch store-signals loop. Use when user asks about growing their app, auditing growth levers, understanding metrics, getting press coverage, or running an indie dev business.
- ▌ Mapkit · rshankrasMapKit and GeoToolbox skills — PlaceDescriptor patterns, geocoding, and cross-service place identifiers with MapKit integration. Use when working with maps, place data, or geocoding.
- ▌ Shared · rshankrasPlatform-agnostic skills including skill creation templates and best practices. Use when creating new skills or improving existing ones.
- ▌ Core Ml · rshankras bundleCore ML, Create ML, Vision framework, Natural Language framework, on-device ML integration. Use when user wants image classification, text analysis, object detection, sound classification, model optimization, or custom model integration. Covers Core ML vs Foundation Models decision.
- ▌ Product Development · rshankras bundleEnd-to-end product development for iOS/macOS apps. Covers market research, competitive analysis, PRD generation, architecture specs, UX design, implementation guides, testing, and App Store release. Use for product planning, validation, or generating specification documents.
- ▌ Swiftui · rshankrasSwiftUI framework skills — data flow (identity, Observation, state ownership), layout & containers (Layout protocol, lazy-stack performance), AlarmKit, 3D charts, rich text editing, customizable toolbars, and WebKit embedding. Use for SwiftUI state/rendering bugs, custom layouts, scroll performance, or these feature areas.
- ▌ Testing · rshankrasTDD and testing skills for iOS/macOS apps. Covers characterization tests, TDD workflows, test contracts, snapshot tests, test infrastructure, and deterministic quality gates (fitness functions, coverage ratchet, mutation testing). Use for test-driven development, adding tests to existing code, or building test infrastructure.
- ▌ Watchos · rshankras bundlewatchOS development guidance including SwiftUI for Watch, Watch Connectivity, complications, and watch-specific UI patterns. Use for watchOS code review, best practices, or Watch app development.
- ▌ Visionos · rshankrasvisionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.
- ▌ App Store · rshankrasApp Store optimization and marketing skills for descriptions, screenshots, keywords, review responses, and comprehensive promotional strategy. Use when user needs help with App Store presence, ASO, marketing, or customer communication.
- ▌ Swiftdata · rshankrasSwiftData skills — class inheritance patterns for hierarchical models, type-based querying, polymorphic relationships, and inheritance-vs-enum decisions. Use when designing SwiftData model hierarchies.
- ▌ Foundation · rshankrasFoundation framework skills — AttributedString patterns for rich text formatting, alignment, selection, and SwiftUI integration. Use when working with styled text or AttributedString APIs.
- ▌ Generators · rshankrasCode generator skills that produce production-ready Swift code for common app components. Use when user wants to add logging, analytics, onboarding, review prompts, networking, authentication, paywalls, settings, persistence, error monitoring, CI/CD pipelines, localization, push notifications, deep linking, testing, accessibility, widgets, feature flags, app icons, image caching, pagination, HTTP caching, share cards, social export, subscription lifecycle, referral systems, watermarks, streak tracking, milestone celebrations, what's new screens, lapsed user re-engagement, usage insights, variable rewards, consent flows, account deletion, permission priming, force updates, state restoration, debug menus, offline queues, feedback forms, announcement banners, quick win sessions, Spotlight indexing, App Clips, screenshot automation, background processing, app extensions, data export, or SwiftUI preview sample data and variant matrices.
- ▌ Performance · rshankrasPerformance profiling and SwiftUI debugging skills — Instruments guidance, hangs, memory issues, slow launches, energy drain, unnecessary re-renders, and view identity problems. Use when an app is slow, janky, or resource-hungry.
- ▌ Monetization · rshankras bundleMonetization strategy for iOS/macOS apps. Covers readiness assessment, pricing model selection, tier structuring, free trial strategy, and implementation guidance. Use when deciding what to charge, how to price, or planning monetization end-to-end.
- ▌ Memory · rshankras bundleSwift 6.2 InlineArray and Span types for zero-overhead memory access, fixed-size collections, and safe pointer alternatives. Use when optimizing performance-critical code paths.
- ▌ UI Review · rshankras bundleReview SwiftUI code for iOS/watchOS Human Interface Guidelines compliance, font usage, Dynamic Type support, and accessibility. Use when user mentions UI review, HIG, accessibility audit, font checks, or wants to verify interface design against Apple standards.
- ▌ Run Device · rshankrasBuild, install, and launch an iOS app on a physical iPhone or iPad entirely from the command line (no Xcode GUI), using xcodebuild + devicectl. Use when the user wants to run, test, or screenshot their app on a real device without opening Xcode.
- ▌ Release Review · rshankras bundleSenior developer-level release review for macOS/iOS apps. Identifies security, privacy, UX, and distribution issues with actionable fixes. Use when preparing an app for release, want a critical review, or before App Store submission.
- ▌ Layout · rshankrasSwiftUI layout beyond stacks — the Layout protocol (when custom layout beats GeometryReader), Grid vs lazy grids, custom containers with sections and container values, and lazy-stack/ScrollView performance rules (what breaks laziness, prefetch discipline, scroll APIs). Use when building custom layouts or containers, fixing lazy-stack jank or memory growth, or wiring programmatic/snapping scrolling.
- ▌ Webkit Integration · rshankras bundleWebKit integration in SwiftUI using WebView and WebPage for embedding web content, navigation, JavaScript interop, and customization. Use when embedding web content in SwiftUI apps.
- ▌ App Planner · rshankras bundleGuides you through comprehensive iOS/Swift app planning and analysis. Use for new apps (concept to architecture) or existing apps (audit current state, plan improvements, evaluate tech stack). Covers product planning, technical decisions, UI/UX design, and distribution strategy.
- ▌ UX Spec · rshankrasGenerates UI/UX specifications with wireframes and design system. Creates UX_SPEC.md and DESIGN_SYSTEM.md from PRD and Architecture specs. Use when designing app interface and creating design system.
- ▌ Code Size · rshankras bundleEnforce complexity and size limits on Swift code with SwiftLint threshold rules — cyclomatic complexity, function/type/file length, parameter count — adopted via a violations baseline so existing code never blocks. Use when agent-written code needs deterministic size constraints.
- ▌ Game Feel · rshankras bundleGame feel ("juice") for Apple apps — celebration choreography, haptic vocabulary design, sound-effect layers, and the event×channel feedback audit. Use when big moments fall flat, when designing haptics or SFX, or when auditing whether every meaningful event actually reaches the user.
- ▌ Alarmkit · rshankras bundleAlarmKit integration for scheduling alarms and timers with custom UI, Live Activities, and snooze support. Use when implementing alarm or timer features in iOS 26+ apps.
- ▌ Toolbars · rshankrasModern SwiftUI toolbar patterns including customizable toolbars, search integration, transition effects, and platform-specific behavior. Use when implementing or customizing toolbars in SwiftUI.
- ▌ Visionos Widgets · rshankrasvisionOS widget patterns including mounting styles, glass/paper textures, proximity-aware layouts, and spatial widget families. Use when creating or adapting widgets for visionOS.
- ▌ Sf Symbols · rshankrasSF Symbols end-to-end — choosing and configuring the 7,000+ system symbols (rendering modes, variable color/draw, gradients), authoring custom symbols that interpolate across weights, and the animation preset vocabulary. Use when picking iconography, building custom symbols, animating symbol state changes, or rendering values as symbols.
- ▌ Typography · rshankrasUI typography on Apple platforms — text styles and Dynamic Type, the San Francisco family (Pro/Rounded/Compact/Mono/New York + width axis), optical sizes, tracking vs kerning, leading adjustments, and custom-font scaling. Use when choosing fonts, building type hierarchy, fixing truncation/legibility, or making custom fonts respect Dynamic Type.
- ▌ UX Writing · rshankrasInterface copy that works — voice/tone, the PACE framework, alert anatomy, naming features, empty states, error messages, and the small-word edits that measurably improve UX. Distilled from Apple's writing sessions (2017–2026). Use when writing or reviewing any user-facing text — labels, alerts, onboarding, notifications, empty states, paywalls — or naming a feature.
- ▌ Ipad Patterns · rshankras bundleiPadOS-specific patterns including Stage Manager, multi-window, drag and drop, keyboard shortcuts, pointer interactions, and Apple Pencil support. Use when building iPad-optimized features.
- ▌ Run Simulator · rshankrasBuild, install, launch, and screenshot an iOS app in the Simulator to verify a change visually. Use when the user wants to run the app, see a change live, screenshot the running app, or confirm a UI fix actually works (not just that it compiles).
- ▌ Geotoolbox · rshankrasGeoToolbox PlaceDescriptor patterns with MapKit integration for location representation, geocoding, and multi-service place identifiers. Use when working with place descriptors, geocoding, or cross-service location data.
- ▌ App Namer · rshankras bundleTurn an app idea into validated, App-Store-ready name candidates. Use when the user says "name my app", "what should I call it", "app name ideas", "help me name this app", "is this name available", or needs to pick a brandable, ownable name before reserving it in App Store Connect.
- ▌ Test Spec · rshankrasGenerates comprehensive test specification with unit tests, UI tests, accessibility testing, and beta testing plan. Creates TEST_SPEC.md from PRD and implementation specs. Use when creating QA strategy.
- ▌ Swift Concurrency Updates · rshankras bundleSwift 6.2 concurrency updates including default MainActor inference, @concurrent for background work, isolated conformances, and approachable concurrency migration. Use when adopting Swift 6.2 concurrency features or fixing data-race errors.
- ▌ Charts 3d · rshankras3D chart visualization with Swift Charts using Chart3D, SurfacePlot, interactive pose control, and surface styling — plus a 2D Swift Charts construction reference (marks, axes, selection, SectorMark, scrollable charts). Use when creating data visualizations with Swift Charts.
- ▌ Data Flow · rshankrasSwiftUI's actual mental model — view identity, lifetime, and dependencies (the Demystify canon), state ownership decision rules, Observation's per-property tracking, body-performance discipline, and the main-actor concurrency contract. Use when state resets mysteriously, views re-render too often, animations glitch between branches, choosing @State vs @Bindable vs plain property, or debugging "why did body run."
- ▌ Apple Intelligence · rshankrasApple Intelligence skills for on-device AI features including Foundation Models, Visual Intelligence, App Intents, and intelligent assistants. Use when implementing AI-powered features.
- ▌ Liquid Glass · rshankrasImplement Liquid Glass design using .glassEffect() API for iOS/macOS 26+. Covers SwiftUI, AppKit, UIKit, and WidgetKit. Use when creating modern glass-based UI effects.
- ▌ App Clip · rshankras bundleGenerates App Clip targets with invocation URL handling, lightweight experiences, and full app upgrade prompts. Use when user wants NFC/QR/Safari banner invocation, instant app experiences, or App Clip Card setup.
- ▌ Tdd Bug Fix · rshankrasFix bugs using red-green-refactor — reproduce the bug as a failing test first, then fix it. Use when fixing bugs to ensure they never regress.
- ▌ Tdd Feature · rshankras bundleRed-green-refactor scaffold for building new features with TDD. Write failing tests first, then implement to pass. Use when building new features test-first.
- ▌ Auth Flow · rshankras bundleGenerates authentication infrastructure with Sign in with Apple, biometrics, and Keychain storage. Use when user wants to add authentication, login, or Sign in with Apple.
- ▌ Whats New · rshankras bundleGenerates a "What's New" / changelog screen shown after app updates with version tracking, feature highlights, and one-time display per version. Use when user wants release notes UI, update notifications, or feature announcements.
- ▌ Store Signals · rshankras bundleClose the post-launch loop — turn a live app's App Store signals (reviews, analytics, sales, crashes, listing conversion) into a metric-tagged backlog for the next version, AND verify whether last cycle's changes moved the metric they promised to move. Read-only on App Store Connect; every change is surfaced and routed to another command, never auto-applied. Use before planning the next version, on a monthly cadence, or ~1-2 weeks after shipping to check if a change worked.
- ▌ Assistive Access · rshankrasAssistive Access implementation for cognitive accessibility including simplified scenes, navigation icons, runtime detection, and design principles. Use when optimizing apps for Assistive Access mode.
- ▌ Privacy Policy · rshankras bundleGenerate privacy policies, terms of service, and EULAs for Apple platform apps. Detects data collection patterns, third-party SDKs, and generates region-specific legal documents with Apple Privacy Nutrition Label mapping. Use when user needs legal documents or data collection disclosure for App Store submission.
- ▌ Beta Testing · rshankrasBeta testing strategy for iOS/macOS apps. Covers TestFlight program setup, beta tester recruitment, feedback collection methodology, user interviews, signal-vs-noise interpretation, and go/no-go launch readiness decisions. Use when planning a beta, setting up TestFlight, collecting user feedback, or deciding if ready to launch.
- ▌ Skill Auditor · rshankrasAudits skills in this repo for consistency, API drift, and structural gaps. Produces a prioritized report grouped by severity (Critical/High/Medium/Low). Use when asked to "audit skills", "check the skill repo for drift", or when planning bulk skill cleanup. Read-only — does not apply fixes.
- ▌ Skill Creator · rshankras bundleGuides you through creating well-structured Claude Code skills with proper modularization, templates, and best practices. Use when creating new skills or improving existing ones.
- ▌ Text Editing · rshankrasStyled text display and rich text editing in SwiftUI using Text, AttributedString, and TextEditor with formatting controls. Use when implementing rich text editing or styled text display.
- ▌ Debug Menu · rshankras bundleGenerates a developer debug menu with feature flag toggles, environment switching, network log viewer, cache clearing, crash trigger, and diagnostic info export. Only included in DEBUG builds. Use when user wants a debug panel, dev tools menu, or shake-to-debug functionality.
- ▌ HTTP Cache · rshankras bundleGenerates an HTTP caching layer with Cache-Control parsing, ETag/conditional requests, and offline fallback. Use when user wants to add response caching, offline support, or reduce API calls.