Uiux Design Team
Uiux Design Team from uw-ssec/rse-plugins.
Skills in this plugin
21- ▌ UX Writing · uw-ssec bundleUse when writing or auditing UI copy — button labels, error messages, empty states, onboarding flows, confirmation dialogs, tooltips, success toasts — or when establishing voice and tone documentation for a product.
- ▌ Wireframing · uw-ssec bundleUse when sketching a new screen before visual design, when restructuring an existing page's content priority, when validating layout feasibility with engineering, or when communicating responsive behavior across breakpoints.
- ▌ Color Systems · uw-ssec bundleUse when defining a brand color palette, generating accessible shade scales, mapping semantic color tokens, building dark mode variants, or validating WCAG contrast compliance across a color system.
- ▌ Design Tokens · uw-ssec bundleUse when implementing or refactoring design tokens, setting up Style Dictionary, defining a three-tier token architecture, wiring multi-platform output (web/iOS/Android), or auditing existing tokens for naming and reference integrity.
- ▌ Motion Design · uw-ssec bundleUse when adding or fixing UI animation, choosing duration/easing for a transition, debugging janky motion, implementing micro-interactions or page transitions, or auditing motion for prefers-reduced-motion compliance.
- ▌ User Research · uw-ssec bundleUse when planning or running user interviews, building personas or JTBD job stories, designing a competitive audit, synthesizing research data, or framing insights and How-Might-We questions for ideation.
- ▌ Visual Design · uw-ssec bundleUse when designing or coding a new interface that needs a distinctive aesthetic direction, when reviewing visuals for hierarchy/brand alignment, or when an existing UI feels generic ("AI slop") and needs production-grade visual polish.
- ▌ Design Handoff · uw-ssec bundleUse when packaging a design for developer implementation, writing component specifications, running design QA against a built UI, exporting assets from Figma, or resolving design-vs-code drift before a release.
- ▌ CSS Architecture · uw-ssec bundleUse when starting a new frontend project and choosing a CSS approach, refactoring inconsistent CSS, hitting specificity wars, integrating a component library, adding theming/dark mode, or deciding between BEM, Tailwind, CSS Modules, or CSS-in-JS.
- ▌ Component Library · uw-ssec bundleUse when implementing or extending a shared component library — scaffolding new components with CVA variants, writing Storybook stories, wiring visual regression, or auditing existing components for state and a11y coverage.
- ▌ Responsive Design · uw-ssec bundleUse when building or refactoring an interface that must work across phone, tablet, and desktop; setting breakpoints; sizing touch targets; serving responsive images; or testing layout across viewports.
- ▌ Typography Systems · uw-ssec bundleUse when building a new type scale, converting fixed sizes to fluid clamp() values, choosing or pairing fonts, fixing readability issues (line height, measure, tracking), or encoding typography as design tokens / CSS custom properties.
- ▌ Ab Testing Strategy · uw-ssec bundleUse when designing or analyzing an A/B test, calculating sample size for an experiment, evaluating whether a variant won, debugging surprising experiment results, or choosing between frequentist and Bayesian analysis for a design change.
- ▌ Accessibility Audit · uw-ssec bundleUse when auditing a web interface for WCAG 2.2 AA/AAA compliance, fixing reported accessibility violations, verifying ARIA usage, checking keyboard navigation or color contrast, or preparing accessibility documentation for a release.
- ▌ Design Case Studies · uw-ssec bundleUse when analyzing a product's UI/UX to extract transferable patterns, benchmarking your own design against a category leader, looking up how a specific product (Stripe, Linear, Notion, Apple, Spotify, Netflix, Tinder, Airbnb, etc.) solves a design problem, or building a competitive teardown.
- ▌ Design Philosophies · uw-ssec bundleUse when running a heuristic evaluation, structuring a design critique, selecting which design framework to apply for a given project context, or auditing a UI against Gestalt/Nielsen/Rams principles.
- ▌ Frontend Components · uw-ssec bundleUse when implementing or scaffolding a reusable UI component in React, Vue, Svelte, or Web Components/Lit; when porting a design across frameworks; or when a component needs hooks, composables, reactive state, slots, or shadow-DOM encapsulation.
- ▌ Grid Layout Systems · uw-ssec bundleUse when laying out a page or component, choosing between CSS Grid and Flexbox, setting up a column grid, aligning nested components to a parent grid, or building responsive card/dashboard layouts.
- ▌ User Journey Mapping · uw-ssec bundleUse when visualizing a user's end-to-end experience for a specific scenario, identifying pain points and emotion lows, aligning teams on user flow, planning improvements to onboarding/checkout/support, or producing a service blueprint.
- ▌ Design System Creation · uw-ssec bundleUse when bootstrapping a new design system from scratch, auditing an existing UI for systemization, setting up Storybook + Style Dictionary scaffolding, or defining governance and versioning for a shared component system.
- ▌ Information Architecture · uw-ssec bundleUse when structuring a new site/app's content, when users report "I can't find anything," when running a card sort or tree test, or when auditing navigation labels and taxonomy for an existing product.