Results for “ai-research”
43 skillspaperzilla
Chat with your agent about projects, recommendations, and canonical papers in Paperzilla. Fetch feeds, read papers, leave feedback, and export data using the pz CLI.
30.2k
segment-anything-model
Segment any object in images using points, boxes, or masks as prompts, or automatically generate all object masks with zero-shot transfer.
10.4k · bundle
dmux-workflows
Orchestrates parallel AI agent sessions using dmux, a tmux pane manager, with patterns for research, implementation, testing, and code review across multiple harnesses.
0
timesfm-forecasting
Forecast any univariate time series (sales, sensors, energy, vitals, weather) zero-shot using Google's TimesFM foundation model, with point forecasts and prediction intervals from CSV, DataFrame, or array inputs.
30.2k · bundle
ag2
You are an expert in AG2 (formerly AutoGen), the open-source multi-agent conversation framework. You help developers build systems where multiple AI agents collaborate through structured conversations — with tool use, human-in-the-loop, code execution, group chat orchestration, and nested conversations — for complex tasks like software development, research, and data analysis.
0
inherit-legacy-style
Legacy-project style inheritance skill. Use when the user types /inherit-legacy-style, or when onboarding an AI coding agent onto a hand-written legacy project and you need to prevent "style drift" (the model imposing its pretrained mainstream idioms onto the project). Language- and framework-agnostic — it aligns meta-architecture only, not syntax. Once run, it becomes a behavioral constraint on all subsequent coding tasks. Do NOT use for pure research or one-off questions unrelated to code-style alignment.
0
unirig
Automatically rig 3D models with UniRig (VAST-AI-Research, SIGGRAPH'25) — predict a skeleton, predict skinning weights, and merge the rig back onto the original mesh. Use when the user wants auto-rigging for .obj/.fbx/.glb/.gltf/.dae/.vrm assets, a skeleton or skin weights for a character or creature, a UniRig environment prepared on a CUDA machine, batch rigging of a model directory, or an honest comparison between UniRig, SkinTokens, Tripo, Mixamo, AccuRig, and Blender Rigify. Triggers on: unirig, auto rig, auto-rigging, 3D rigging, skeleton prediction, skinning weights, rig a character, armature generation, rigged glb, rigged fbx, bone weights.
42 · bundle