Plugins
8 plugins@landonschropp
Ls Code
Language-agnostic coding skills
5 skills · plugin
curated
Build Agent with LangGraph
Build production-grade stateful AI agents using LangGraph, covering graph construction, state management, persistence, and human-in-the-loop patterns.
9 skills · plugin
curated
Project Release Automation
Automate project releases with version bumping, multi-language changelog generation, and GitHub Release creation.
7 skills · plugin
@dotnet
Dotnet Upgrade
Skills for migrating and upgrading .NET projects across framework versions, language features, and compatibility targets.
6 skills · plugin
@fradser
Code Context
Retrieve code context for any repo, library, or natural-language query via DeepWiki, Context7, Exa, git clone, and web search+fetch
2 skills · plugin
@testdouble
Han Reporting
Reporting and summary skills for the Han suite. Turns feature specifications into plain-language stakeholder summaries (also called executive or business summaries) with diagrams, for sharing with non-technical stakeholders before implementation kicks off.
2 skills · plugin
@pwdev-solucoes
Pwdev Youtrack
Integração com YouTrack Cloud v1.0 — MCP oficial embutido (2025.3+) para issues, busca com query language, comentários, artigos e log de trabalho; fallback REST para agile boards, sprints, relatórios de tempo e anexos; 2 skills, 4 comandos, setup guiado com token no Keychain
2 skills · plugin
@trailofbits
Trailmark
Builds multi-language source code graphs for security analysis: call graphs, attack surface mapping, blast radius, taint propagation, complexity hotspots, and entry point enumeration. Generates Mermaid diagrams (call graphs, class hierarchies, dependency maps, heatmaps). Compares code graph snapshots for structural diff and evolution analysis. Runs graph-informed mutation testing triage (genotoxic
10 skills · plugin
Results for “c-lang”
189 skillsIvx Om Gemini Omni
Generate and conversationally edit short videos with Google Gemini Omni Flash (`gemini-omni-flash-preview`). Use when: (1) iterating on a clip with natural-language edits instead of regenerating ("make the phone invisible, keep everything else the same"), (2) generating 3-10s 720p clips with synthesized audio, rendered on-screen text, or timecoded beats, (3) binding reference images to roles with <FIRST_FRAME>/<IMAGE_REF_N> prompt tags, (4) editing an existing uploaded video. Accessed via the `gemini_omni_video` tool using the project's GEMINI_API_KEY/GOOGLE_API_KEY — the same key as Imagen and Google TTS.
0 · bundle
Agent Run Retro
Run a structured retrospective after development-phase runs of your product's agents — interview the owner in plain language about what went well and poorly, draft ranked improvement hypotheses, then design and run small n=1/n=2 experiments with pre-declared success criteria, guardrails, stop conditions, and a cost/ROI kill-switch. Load when the user says how did that run go, retro this run, the agent output was bad, what should we improve, draft hypotheses, run a small experiment, or after repeated dev runs of an agentic system produce uneven quality. Priority: output quality over performance over cost, each with diminishing-returns stops. NOT a product A/B test (experimentation), NOT coding-agent harness repair (harness-evolution), NOT production-scale learning (runtime-learning-loop).
3 · bundle
Video Inpainting
Region edits across video frames on RunComfy via the `runcomfy` CLI — remove an object that appears across many frames, clean up wires or watermarks, replace a region with matching motion. Routes across Wan 2-7 edit-video (default, prompt-driven region edits with spatial language), Lucy Edit Restyle (identity-stable region-aware restyle), and Seedream 4-0 edit-sequential (when treating the clip as a frame stack). Picks the right route based on whether the change is prose-driven, identity-locked, or needs frame-by-frame still inpaint chained into a video. Triggers on "video inpaint", "video inpainting", "remove from video", "mask region in video", "clean up video", "remove object from clip", "video patch", "frame-by-frame edit", "remove watermark from video", "remove passing person", or any explicit ask to edit a region across video frames.
12
Video Inpainting
Region edits across video frames on RunComfy via the `runcomfy` CLI — remove an object that appears across many frames, clean up wires or watermarks, replace a region with matching motion. Routes across Wan 2-7 edit-video (default, prompt-driven region edits with spatial language), Lucy Edit Restyle (identity-stable region-aware restyle), and Seedream 4-0 edit-sequential (when treating the clip as a frame stack). Picks the right route based on whether the change is prose-driven, identity-locked, or needs frame-by-frame still inpaint chained into a video. Triggers on "video inpaint", "video inpainting", "remove from video", "mask region in video", "clean up video", "remove object from clip", "video patch", "frame-by-frame edit", "remove watermark from video", "remove passing person", or any explicit ask to edit a region across video frames.
33
Video Inpainting
Region edits across video frames on RunComfy via the `runcomfy` CLI — remove an object that appears across many frames, clean up wires or watermarks, replace a region with matching motion. Routes across Wan 2-7 edit-video (default, prompt-driven region edits with spatial language), Lucy Edit Restyle (identity-stable region-aware restyle), and Seedream 4-0 edit-sequential (when treating the clip as a frame stack). Picks the right route based on whether the change is prose-driven, identity-locked, or needs frame-by-frame still inpaint chained into a video. Triggers on "video inpaint", "video inpainting", "remove from video", "mask region in video", "clean up video", "remove object from clip", "video patch", "frame-by-frame edit", "remove watermark from video", "remove passing person", or any explicit ask to edit a region across video frames.
5
Ace Step
Generate, inpaint, and outpaint music with ACE Step on RunComfy via the `runcomfy` CLI. ACE Step is StepFun-AI's open-weights music foundation model — tag-driven composition (genre, mood, instruments), multilingual lyrics with section markers, 5 s to 4 min stereo output, $0.0002–0.0003 per second (≈ 27× cheaper than ElevenLabs Music). Four endpoints: ACE Step text-to-audio (the default), ACE Step 1.5 text-to-audio (50+ language lyrics, refined structured-lyric handling), ACE Step audio-inpaint (regenerate a time range inside an existing track), ACE Step audio-outpaint (extend an existing track before or after). Triggers on "ace step", "ace-step", "acestep", "ACE music", "open music model", "cheap AI music", "inpaint audio", "audio inpaint", "extend music", "audio outpaint", "lengthen track", "music with tags", or any explicit ask to generate or edit music with ACE Step.
12
Ace Step
Generate, inpaint, and outpaint music with ACE Step on RunComfy via the `runcomfy` CLI. ACE Step is StepFun-AI's open-weights music foundation model — tag-driven composition (genre, mood, instruments), multilingual lyrics with section markers, 5 s to 4 min stereo output, $0.0002–0.0003 per second (≈ 27× cheaper than ElevenLabs Music). Four endpoints: ACE Step text-to-audio (the default), ACE Step 1.5 text-to-audio (50+ language lyrics, refined structured-lyric handling), ACE Step audio-inpaint (regenerate a time range inside an existing track), ACE Step audio-outpaint (extend an existing track before or after). Triggers on "ace step", "ace-step", "acestep", "ACE music", "open music model", "cheap AI music", "inpaint audio", "audio inpaint", "extend music", "audio outpaint", "lengthen track", "music with tags", or any explicit ask to generate or edit music with ACE Step.
33
Ace Step
Generate, inpaint, and outpaint music with ACE Step on RunComfy via the `runcomfy` CLI. ACE Step is StepFun-AI's open-weights music foundation model — tag-driven composition (genre, mood, instruments), multilingual lyrics with section markers, 5 s to 4 min stereo output, $0.0002–0.0003 per second (≈ 27× cheaper than ElevenLabs Music). Four endpoints: ACE Step text-to-audio (the default), ACE Step 1.5 text-to-audio (50+ language lyrics, refined structured-lyric handling), ACE Step audio-inpaint (regenerate a time range inside an existing track), ACE Step audio-outpaint (extend an existing track before or after). Triggers on "ace step", "ace-step", "acestep", "ACE music", "open music model", "cheap AI music", "inpaint audio", "audio inpaint", "extend music", "audio outpaint", "lengthen track", "music with tags", or any explicit ask to generate or edit music with ACE Step.
5
Claude API
Reference for the Claude API / Anthropic SDK — model ids, pricing, params, streaming, tool use, MCP, agents, caching, token counting, model migration. TRIGGER — read BEFORE opening the target file; don't skip because it "looks like a one-liner" — whenever: the prompt names Claude/Anthropic in any form (Claude, Anthropic, Fable, Opus, Sonnet, Haiku, `anthropic`, `@anthropic-ai`, `claude-*`, `us.anthropic.*`, `[1m]`); the user asks about an LLM (pricing/model choice/limits/caching) — never answer from memory; OR the task is LLM-shaped with provider unstated (agent/MCP/tool-definition/multi-agent/RAG/LLM-judge/computer-use; generate/summarize/extract/classify/rewrite/converse over NL; debugging refusals/cutoffs/streaming/tool-calls/tokens). SKIP only when another provider is being worked on (overrides all triggers): OpenAI/GPT/Gemini/Llama/Mistral/Cohere/Ollama named in the query; OR `grep -rE 'openai|langchain_openai|google.generativeai|genai|mistralai|cohere|ollama'` over the project hits (run this grep FIRST
0 · bundle