Results for “3d-reconstruction”
16 skillsMore results
physical-ai-neural-reconstruction
Routes NuRec/Neural Reconstruction requests to the correct upstream NVIDIA skill (datasets, conversion, training, rendering, object harvesting, frame cleanup).
2.2k · bundle
3d-modeling
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
128 · bundle
3d-llm-injecting-the-3d-world-into-large-language-models-arx
3D-LLM: Injecting the 3D World into Large Language Models
6
muapi-floor-plan-rendering
Design a 2D floor plan and convert it into a realistic, high-quality 3D architectural rendering.
3.7k
rag
Build and debug Retrieval-Augmented Generation pipelines — chunking, embedding, retrieval, reranking
1 · bundle
muapi-multi-angle-reshoot
Re-renders a subject or scene from multiple dramatic camera angles while maintaining consistent identity and detail.
3.7k
rag-engineer
Expert in building Retrieval-Augmented Generation systems. Masters embedding models, vector databases, chunking strategies, and retrieval optimization for LLM applications.
7
unirig
Automatically rig 3D models with UniRig (VAST-AI-Research, SIGGRAPH'25) — predict a skeleton, predict skinning weights, and merge the rig back onto the original mesh. Use when the user wants auto-rigging for .obj/.fbx/.glb/.gltf/.dae/.vrm assets, a skeleton or skin weights for a character or creature, a UniRig environment prepared on a CUDA machine, batch rigging of a model directory, or an honest comparison between UniRig, SkinTokens, Tripo, Mixamo, AccuRig, and Blender Rigify. Triggers on: unirig, auto rig, auto-rigging, 3D rigging, skeleton prediction, skinning weights, rig a character, armature generation, rigged glb, rigged fbx, bone weights.
42 · bundle
diy-maker-ia
Expert en DIY et making (3D printing, Arduino, woodworking, electronics, repair)
6
3d-art-director-agent
Agent profile for art direction in 3D web design, product configurators, hero scenes, AR previews, and immersive visual interfaces.
1 · bundle
rag-engineer
Expert in building Retrieval-Augmented Generation systems. Masters embedding models, vector databases, chunking strategies, and retrieval optimization for LLM applications. Use when: building RAG, vector search, embeddings, semantic search, document retrieval.
505 · bundle
surrealdb
Expert guidance for architecting, developing, and operating SurrealDB 3, covering SurrealQL, multi-model data modeling, vector search, security, deployment, performance tuning, SDK integration, and ecosystem tools.
34 · bundle
senior-computer-vision
Computer vision engineering skill for object detection, image segmentation, and visual AI systems. Covers CNN and Vision Transformer architectures, YOLO/Faster R-CNN/DETR detection, Mask R-CNN/SAM segmentation, and production deployment with ONNX/TensorRT. Includes PyTorch, torchvision, Ultralytics, Detectron2, and MMDetection frameworks. Use when building detection pipelines, training custom models, optimizing inference, or deploying vision systems.
1 · bundle
agent-3d-modeler-v2
3D modeler v2 — Blender, Maya, ZBrush, texturing, rigging, animation, game assets, rendering
6
tao-train-foundation-stereo
Trains, evaluates, exports, and runs inference on FoundationStereo models for stereo depth estimation and 3D reconstruction from stereo image pairs.
2.2k · bundle