Results for “ble”

22 skills
More results
ziri22
agent-3d-modeler-v2
3D modeler v2 — Blender, Maya, ZBrush, texturing, rigging, animation, game assets, rendering
6
ssrjkk
llm-eval
Evaluates LLM performance using BLEU, ROUGE metrics and LLM-as-judge. Use for model testing.
2 · bundle
vvieira010-pixel
digital-worked-example-sequence
Create an interactive digital worked example sequence with fading for online or blended delivery. Use when building e-learning modules, LMS content, or app-based instruction.
0
qhjqhj00
cider
Computes CIDEr and related metrics to score how well generated image descriptions align with human consensus, using reference sentences and triplet annotations.
3
metinduraktr-44
bleu
Use this skill whenever a developer wants to turn an idea into a complete, production-ready, end-to-end system plan BEFORE writing any code. Trigger on 'plan this system', 'design the architecture for', 'help me blueprint', 'deep plan for X', 'break this idea into components', 'expand into action points', 'full implementation plan', or when the user pastes a project idea wanting architecture, components, pipelines, and file-level execution mapped out. Casual phrasing also triggers: 'help me think this through end-to-end', 'plan before coding'. Also covers living-workspace patterns: self-improving knowledge bases, reflection loops with auditor agents, four-agent teams, schema-as-code, wiki health scoring. **Resume triggers**: 'where did we leave off', 'continue this plan', 'resume my blueprint' - rehydrates state from disk via SESSION.md/NEXT.md/decisions/. Web research is mandatory every invocation.
0 · bundle
omer-metin
3d-modeling
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
128 · bundle
bankrbot
signals
Publish and consume blockchain-verified trading signals on Base. Register as a signal provider, publish trades with transaction hash proof, and subscribe to top performers via REST API.
1.2k · bundle
inference-sh
qwen-image-2
Generate and edit images using Alibaba Qwen-Image-2.0 models via the inference.sh CLI, with support for text-to-image, multi-image editing, and text rendering.
584
inference-sh
video-prompting-guide
Learn best practices for writing effective AI video generation prompts, covering shot types, camera movements, lighting, style keywords, and model-specific tips for Veo, Seedance, Wan, Grok, and others.
584
inference-sh
happyhorse
Generate and edit videos using Alibaba HappyHorse 1.0 models via the inference.sh CLI, supporting text-to-video, image-to-video, reference-to-video, and video editing with natural language.
584
inference-sh
background-removal
Remove backgrounds from images using BiRefNet and edit them with Reve via the inference.sh CLI.
584
dokhacgiakhoa
blockrun
Use when user needs capabilities Claude lacks (image generation, real-time X/Twitter data) or explicitly requests external models ("blockrun", "use grok", "use gpt", "dall-e", "deepseek")
505 · bundle
tianhao909
model-merging
Merge multiple fine-tuned models using mergekit to combine capabilities without retraining. Use when creating specialized models by blending domain-specific expertise (math + coding + chat), improving performance beyond single models, or experimenting rapidly with model variants. Covers SLERP, TIES-Merging, DARE, Task Arithmetic, linear merging, and production deployment strategies.
1 · bundle
qcmuu
model-merging
Merge multiple fine-tuned models using mergekit to combine capabilities without retraining. Use when creating specialized models by blending domain-specific expertise (math + coding + chat), improving performance beyond single models, or experimenting rapidly with model variants. Covers SLERP, TIES-Merging, DARE, Task Arithmetic, linear merging, and production deployment strategies.
0 · bundle
beriberikix
zephyr-agent-skills
Zephyr RTOS development — boards and devicetree, the build system (west, Kconfig, CMake, sysbuild), drivers and peripherals, BLE and networking, the kernel, storage, power, testing and debugging, security and OTA. Use this for ANY Zephyr RTOS or embedded-firmware task on a Zephyr project; it routes you to the right specialized skill via the zephyr-cli registry.
60 · bundle
akillness
unirig
Automatically rig 3D models with UniRig (VAST-AI-Research, SIGGRAPH'25) — predict a skeleton, predict skinning weights, and merge the rig back onto the original mesh. Use when the user wants auto-rigging for .obj/.fbx/.glb/.gltf/.dae/.vrm assets, a skeleton or skin weights for a character or creature, a UniRig environment prepared on a CUDA machine, batch rigging of a model directory, or an honest comparison between UniRig, SkinTokens, Tripo, Mixamo, AccuRig, and Blender Rigify. Triggers on: unirig, auto rig, auto-rigging, 3D rigging, skeleton prediction, skinning weights, rig a character, armature generation, rigged glb, rigged fbx, bone weights.
42 · bundle