Results for “game-assets”

10 skills
More results
intelli-verse-x
Ivx MCP Game Ops
The "Game ops" MCP tiles — Nakama game backend (players, wallets, flags, configs) and the QuestX rewards economy (~120 tools for brands, quests, offers, redemptions, gift cards, fraud). Use for player lookups, bans, wallet inspection, and rewards-economy operations.
0
heygen
Media Use
Resolves, generates, and operates on media assets (audio, images, icons, logos, voice, color grades, LUTs) for HyperFrames projects, using a local cache and the HeyGen CLI for free-usage catalog search and TTS.
· bundle
bankrbot
Versa Deploy
Deploy, manage, or withdraw from an AI agent vault on the Versa onchain adversarial AI arena on Base.
1.2k · bundle
tinh2
Game AI
Analyzes game AI systems in a codebase, covering behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering, perception, difficulty adaptation, NPC dialogue, and AI debugging tools for Unity, Unreal, and Godot projects.
13
seaworld008
Tone
Game audio generation agent. Produces code (Python/JS/TS/Shell) for SFX, BGM, Voice, Ambient, and UI sounds using ElevenLabs/Stable Audio/MusicGen/Suno/OpenAI TTS/JSFXR. Handles LUFS normalization and middleware integration.
65 · bundle
akillness
Bmad Gds
AI-driven Game Development Studio (BMAD-GDS). Routes game projects through Pre-production, Design, Architecture, Production, and Game Testing phases using 6 specialized agents. Supports Unity, Unreal Engine, Godot, and custom engines.
42 · bundle
dsouzaanush
Heroku Addons
Manage Heroku add-on resources and attachments safely. Use when the agent needs to create, inspect, plan, attach, detach, upgrade, wait on, open, or destroy Heroku add-ons, or reason about attachment aliases, shared resources, config-var side effects, and add-on lifecycle guardrails.
0 · bundle
herdiansah
Unity Developer
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
23
ziri22
Agent 3d Modeler V2
3D modeler v2 — Blender, Maya, ZBrush, texturing, rigging, animation, game assets, rendering
6