Results for “game-center”

5 skills
akillness
Bmad Gds
AI-driven Game Development Studio (BMAD-GDS). Routes game projects through Pre-production, Design, Architecture, Production, and Game Testing phases using 6 specialized agents. Supports Unity, Unreal Engine, Godot, and custom engines.
42 · bundle
intelli-verse-x
Ivx MCP Game Ops
The "Game ops" MCP tiles — Nakama game backend (players, wallets, flags, configs) and the QuestX rewards economy (~120 tools for brands, quests, offers, redemptions, gift cards, fraud). Use for player lookups, bans, wallet inspection, and rewards-economy operations.
0
muratcankoylan
Hosted Agents
Design and build hosted agent infrastructure with sandboxed execution, warm pools, session persistence, and multiplayer collaboration.
16.9k · bundle
doany-ai
AI Video Generation
Generate AI videos on RunComfy via the `runcomfy` CLI — a smart router across the full video-model catalog: HappyHorse 1.0 (Arena #1, native in-pass audio), Wan-AI Wan 2-7 (open weights, audio-driven lip-sync), ByteDance Seedance v2 / 1-5 / 1-0 (multi-modal cinematic), Kling 3.0 / 2-6, Google Veo 3-1, MiniMax Hailuo 2-3, ByteDance Dreamina 3-0. Covers text-to-video (t2v), image-to-video (i2v), and Veo's video-extend endpoint. The skill picks the right model for the user's intent (Arena-#1 quality, multi-shot character identity, in-pass audio, cinematic motion, fastest path, sub-15s clip, longest duration) and ships each model's documented prompting patterns plus the minimal `runcomfy run` invoke. Triggers on "generate video", "make a video", "text to video", "t2v", "image to video", "i2v", "animate", "AI video", "make X move", "video from prompt", "video from image", or any explicit ask to produce a video clip from prompt or still.
5
herdiansah
Unity Developer
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
23