Results for “material-design-3”

6 skills
alirezarezvani
RAG Architect
Design, tune, and evaluate production RAG pipelines with deterministic tools for chunking, pipeline design, and retrieval evaluation.
20.4k · bundle
jeffallan
RAG Architect
Designs and implements production-grade RAG systems by chunking documents, generating embeddings, configuring vector stores, building hybrid search pipelines, applying reranking, and evaluating retrieval quality.
10.4k · bundle
ziri22
Diy Maker Ia
Expert en DIY et making (3D printing, Arduino, woodworking, electronics, repair)
6
24601
Surrealdb
Expert guidance for architecting, developing, and operating SurrealDB 3, covering SurrealQL, multi-model data modeling, vector search, security, deployment, performance tuning, SDK integration, and ecosystem tools.
34 · bundle
omer-metin
3d Modeling
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
128 · bundle
vvieira010-pixel
Udl Options Designer
Generates multiple means of engagement, representation, and action/expression for a given learning goal. Produces specific, practical alternatives — not generic options — and recommends the highest-impact single change.
0