Results for “out-of-core”

8 skills
More results
dokhacgiakhoa
Debugger
Debugging specialist for errors, test failures, and unexpected behavior. Use proactively when encountering any issues.
505
akillness
Debugging
Run a reproduce → isolate → verify debugging workflow for concrete bugs, regressions, flaky failures, and environment-specific behavior. Use when the user already has a failing command, test, request, UI flow, or narrowed symptom and needs root-cause diagnosis or fix verification rather than raw log-line selection, broad test-policy design, PR review, or generic performance tuning.
42 · bundle
lionelndong
Outreach
Off-page playbook (Lesson 10, outreach). Turns a vetted link-prospect list into them-focused outreach drafts that earn links without spamming. Picks the RIGHT people (those who LINKED to or MENTIONED our topic — never "people who tweeted it"), gives each a real "excuse" (fresh-angle / new-proof / ego-bait), keeps to ≤1 follow-up, and never makes a pushy link ask. Drafts only — every outward send is operator-gated. Outreach is a tool, not a strategy.
0
herdiansah
Systematic Debugging
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes
23
omer-metin
3d Modeling
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
128 · bundle
shenxingy
Codex Orchestrate
Orchestrate a fleet of parallel `codex exec` workers with you (Claude Code) as the supervisor — spawn one per isolated git worktree, dispatch headless, verify each INDEPENDENTLY, PR/merge. The manual "codex-ultracode" pattern for fanning out real implementation, research, or review work onto Codex. Bakes in the hard gotchas (stdin blocking, background tracking, don't-trust-self-reports, writer isolation). Triggers on — orchestrate codex, codex workers, codex fleet, spawn codex, delegate to codex in parallel, manual ultracode, 开 codex 小弟, 派 codex worker — NOT for a single cross-vendor opinion (use the `second-opinion-codex` agent), NOT for web-UI worker decomposition (use `/orchestrate`).
8 · bundle
ferroxlabs
Ijfw Core
Agent efficiency layer -- smart output, routing, context discipline. Always active. Off: 'ijfw off' or 'normal mode'.
37