Results for “stop-condition”
14 skillsloops-bounded-agent-loop-orchestration
Orchestrates bounded, governed iteration loops over existing agent commands and offices, with explicit stopping conditions, checkpoints, and honest terminal states.
2
goal-loop
Drafts structured goal-loop prompts for long-running agent work with verifiable stop conditions, validation commands, and documentation requirements.
42.4k
ecc-recipes
Maps a described workflow to the right ECC command-group with run-order and stop condition, and browses all command-group recipe families.
226k
More results
loop-library
Discovers, audits, repairs, adapts, and designs bounded AI-agent loops with explicit triggers, actions, verification, stopping conditions, guardrails, and handoffs.
1 · bundle
loop-library
Discover, audit, repair, adapt, and design bounded, verifiable AI-agent loops with explicit triggers, actions, stopping conditions, and guardrails.
20.4k · bundle
handoff
End-of-session context handoff. Saves session state so the next session or a parallel agent can pick up exactly where the left off. Run this when context is getting full (~80%) or before stopping work.
8 · bundle
keep-going
Invoke after the agent has stopped, whether the user interrupted it or it paused on its own, to have it resume and stop asking for permission it doesn't need for the rest of the conversation.
1
quick-recap
Makes completion state obvious at the end of every response using a red/yellow/green status block.
3.4k · bundle
nemo-mbridge-resiliency
Configure fault tolerance, straggler detection, preemption, in-process restart, and re-run state machine for Megatron Bridge training jobs.
2.2k · bundle
stay-within-limits
Keep long-running agent work within 5-hour and weekly usage limits by checking usage between waves, pausing near the cap, and resuming only when the window is clear.
3.4k · bundle
my
Inspect and adjust the agent's runtime state, including model, context window, iteration limits, token usage, workspace configuration, subagent status, and request routing metadata.
17
developer-development-rules
Design and implement clear, modular, resilient software and create executor-grade implementation plans with explicit scope, drift checks, verification gates, tests, STOP conditions, dependencies, and delegated-work review. Use for development, refactoring, architecture, implementation planning, safe migrations, handoffs to another engineer or agent, or verifying delegated code changes.
1 · bundle
agent-run-retro
Run a structured retrospective after development-phase runs of your product's agents — interview the owner in plain language about what went well and poorly, draft ranked improvement hypotheses, then design and run small n=1/n=2 experiments with pre-declared success criteria, guardrails, stop conditions, and a cost/ROI kill-switch. Load when the user says how did that run go, retro this run, the agent output was bad, what should we improve, draft hypotheses, run a small experiment, or after repeated dev runs of an agentic system produce uneven quality. Priority: output quality over performance over cost, each with diminishing-returns stops. NOT a product A/B test (experimentation), NOT coding-agent harness repair (harness-evolution), NOT production-scale learning (runtime-learning-loop).
3 · bundle
incident-followup
Composite skill — runs the postmortem chain after any production incident (`/hotfix`, rollback, or prod outage acknowledged). Chains adt-research (root-cause learning) → adr-write (decision capture) → generate-tests (regression test) → security-sweep (conditional, only if root cause is auth/input/secret-related) → knowledge-loop (memory + RAG curation) → handoff. Stops the silent-postmortem failure mode where a hotfix ships and the lessons evaporate. Auto-queues after `/hotfix` Phase 10 completes; also fires when user says "postmortem", "what did we learn", "write up the incident".
1 · bundle