Plugins
7 plugins@dotnet
Dotnet Aspnetcore
ASP.NET Core web development skills including middleware, endpoints, real-time communication, and API patterns.
4 skills · plugin
curated
Azure Web PubSub Toolkit
For developers building real-time messaging apps with Azure Web PubSub using JavaScript and Python.
3 skills · plugin
curated
Full-Stack Backend Platforms
For developers building backends with Convex, Firebase, or Django, covering schema design, real-time features, and deployment.
10 skills · plugin
curated
Build Gemini Live API App
Build real-time, bidirectional streaming applications with the Gemini Live API, covering WebSocket-based audio/video/text streaming and function calling.
4 skills · plugin
@pranavnagrecha
AwesomeSalesforceSkills
1,034 grounded Salesforce skill packages, 48 run-time agents and 67 slash commands, reached through 12 lightweight router skills instead of a flat index.
94 skills · plugin
@klotzkette
Kanzlei Allgemein
Kanzlei-Allgemein-Plugin (fusioniert mit Cowork): edles Kommandocenter Mandatsannahme/GwG Klage/Replik Vertrag Rechtsprechung Handelsregister beA-Journal Rechnung UStVA Fristenbuch Timesheet RVG Versand-Vor-Check Posteingang Mandantenakte Mahnwesen Tagesbrief Geburtstage Weihnachtskarten.
4 skills · plugin
@alirezarezvani
Business Operations
Internal BizOps domain. v2.8.0 ships 7 skills: orchestrator + process-mapper (BPMN/bottleneck/cycle-time, Lean+TOC) + vendor-management (scorecard+SLA+3rd-party risk, NIST SP 800-161/ISO 27036) + capacity-planner (Erlang-C queueing math for ops teams, NOT engineering) + internal-comms (ADKAR+Kotter 8-step, NOT marketing) + knowledge-ops (SOP+runbook+KB hygiene with 5W2H, context: fork) + procureme
3 skills · plugin
Results for “time”
335 skillsrequesting-code-review
Self-contained code review checklist — formatting, type safety, duplication, readable conditions, logic-out-of-UI, test coverage, comment quality. Adapts to whatever tooling the project actually has (skips Prettier/TypeScript/test-runner checks if unconfigured). Use before merging, after completing a feature, or any time you want a second pass on code quality. In Claude Code, prefer the official `code-review` skill or `pr-review-toolkit`/`feature-dev` code-reviewer agents instead — both are real, installed, and go deeper than this checklist. This copy exists for Codex/Cursor portability, where those agents aren't available.
3
vfx-realtime
Expert real-time VFX artist specializing in particle systems, shader effects, and the invisible craft that makes games feel satisfying. Masters Niagara, VFX Graph, Godot GPU particles, and understands the AAA principles that make effects read clearly at 60fps. Use when "particle system, visual effects, vfx, particles, niagara, vfx graph, flipbook, sprite sheet, explosion effect, magic effect, trail effect, beam effect, dissolve, distortion, force field, hit effect, muzzle flash, impact effect, smoke particles, fire effect, soft particles, game juice, screen shake, particle overdraw, effect optimization, vfx, particles, effects, niagara, vfx-graph, game-juice, visual-effects, shaders, flipbook, trails, beams, explosions, optimization, gpu-particles" mentioned.
128 · bundle
plan-tune
Self-tuning question sensitivity + developer psychographic for gstack (v1: observational). Review which AskUserQuestion prompts fire across gstack skills, set per-question preferences (never-ask / always-ask / ask-only-for-one-way), inspect the dual-track profile (what you declared vs what your behavior suggests), and enable/disable question tuning. Conversational interface — no CLI syntax required. Use when asked to "tune questions", "stop asking me that", "too many questions", "show my profile", "what questions have I been asked", "show my vibe", "developer profile", or "turn off question tuning". (gstack) Proactively suggest when the user says the same gstack question has come up before, or when they explicitly override a recommendation for the Nth time.
0
second-order
Think through the consequences of consequences — not just what happens immediately, but what happens next, and next after that, across time. Load when a decision looks obviously good or obviously bad on initial read, when the user is optimising for a short-term outcome that might create a long-term problem, when unintended consequences are a concern, or when deep-thinking diagnoses a second-order frame. Triggers on "what are the downstream effects", "what happens after that", "unintended consequences", "think ahead on this", "long-term vs short-term", or "what comes after that". Based on Howard Marks second-level thinking and Farnam Street mental models. Most powerful for decisions with delayed consequences or systemic effects.
3 · bundle
github-poller
Watch one or more GitHub repositories for new issues, pull requests, comments, PR reviews, and inline diff comments — emits a fresh turn each time something actionable happens. Use when you've opened PRs / issues mimir should know about review activity for, when you want operator-actionable signals for repos mimir maintains, or when you need to track upstream activity on a watched repo. Filters out events authored by mimir's own GitHub identity (set ``MIMIR_GITHUB_SELF_LOGIN``) so the bot doesn't wake itself with its own comments. Companion to the ``pollers`` framework skill (mechanics) and the ``world-scanning`` skill (catalog of *what's worth polling*). Opt-in: copy this directory into ``<home>/skills/github-poller/`` then set the env vars below.
6 · bundle
lare
Legal-specific Argument Ranking Engine. Hodnotí právní argumenty 17-sloupcovým scoringem (síla, bezpečnost, dopad, riziko + 10 legal-specific kritérií: Compliance s novelou 2026, Evidence backing, Time-sensitivity, per-document mapping, R-static/R-reversal split, Tom-weight bonus, C-XX/M-XX/N-XX/D-XX integrace). Output: priorizovaný seznam argumentů s kategoriemi CORE/SUPPORT/CONTEXT/EXCLUDED/SUMMARY a per-document bundles (PR/§909/40_06/195). Použití: pre-prioritizace argumentů před F11.x review, Phase 2 Verify input, DÁVKA 3, výživné L04, AT podání. VŽDY použij tento skill, když Tom (nebo legal/strat) zmíní: /lare, lare, argument ranking, ARE matrix, score arguments, prioritize arguments, argument bundle, CORE/SUPPORT/CONTEXT/EXCLUDED, ARE_F11, LARE_F11, legal argument evaluation, argument scoring, compliance scoring, Tom-weight.
3 · bundle
apply-prep
Live application prep for Heath Barnett. Given a role name or a job application URL, renders the real application form, reads every field including the bespoke custom questions, drafts each answer grounded in Heath's receipts and resume master, and returns a copy-paste breakdown plus the submit window in the hiring manager's timezone. Built for the hot window: Heath is at the keyboard, this gets him ready to paste and submit in minutes. Trigger on "prep [company/role]", "apply prep", "get me ready to apply to [company]", "prep my application for [role]", "extract the questions for [role]", "what does the [company] application ask", or Heath pasting an application URL with intent to apply. Never submits the form. Never fabricates. No em dashes.
0
combat-design
Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players feel powerful. Draws from fighting games, character action games (DMC, Bayonetta), and Souls-like design to create combat that is readable, responsive, and endlessly replayable. Use when "combat system, combat design, hitbox, hurtbox, frame data, hitstop, screen shake, input buffer, coyote time, i-frames, invincibility frames, combo system, attack cancel, recovery frames, punishment window, souls-like combat, action game combat, fighting game, damage feedback, enemy design, boss design, attack telegraph, parry system, stamina system, poise system, weapon feel, game feel combat, melee combat, combat juice, combat, action-game, fighting-game, hitbox, frame-data, game-feel, souls-like, character-action, melee, enemy-design, boss-design, combo, parry, i-frames" mentioned.
128 · bundle
matlab-build-industrial-hmi
Build industrial-grade SCADA/HMI dashboards in MATLAB following industrial-HMI conventions (ISA-101-aligned): gray-field philosophy, alarms at source, write safeguards, fixed-range trends, drill-down layout. Produces a real App Designer app (.mlapp, or plain-text .m+.xml on R2026b+) by handing serialization to the matlab-build-app skill when available, and falls back to a programmatic .m app otherwise. Use when wrapping OPC UA / Modbus / MQTT / OSI PI / PI AF monitoring scripts into a live operator app, building plant overviews, designing operator dashboards, or any time a user asks for a "SCADA dashboard", "HMI", "plant dashboard", "operator screen", or "industrial monitoring app" in MATLAB. Trigger on: SCADA, HMI, industrial dashboard, plant overview, operator screen, uigauge, uilamp, alarm banner, gray-field, ISA-101, OPC UA dashboard, setpoint, write safeguards, alarm visualization, OSIsoft PI, AVEVA PI, PI Server, PI Data Archive, PI AF, PI Asset Framework, piclient, afclient.
920 · bundle
code-walkthrough
Walks a person through code changes one step at a time in conversation, starting at the entry point and following the flow that changes, showing a small chunk per step and explaining it in plain language. Defaults to the current branch's changes, and walks the code from the perspective of any context provided instead — a file, directory, symbol, pull request, plan, or ticket. Use when someone wants to be walked through, taught, paced through, or shown around code or a branch step by step, or to learn how a change works before reviewing or extending it. Stops after every step and waits, so the learner sets the pace. Paces through code that already exists and builds nothing — to build new work while being paced through it, use pairing. Does not produce a written overview to read alone — use code-overview. Does not review code quality — use code-review. Does not diagnose bugs — use investigate.
218 · bundle
swipe-deck
Runs a Tinder-style swipe interview to pull requirements out of someone's head. Claude generates a deep pool of question cards, the user swipes right/left/up/down (yes / no / absolutely / not sure), the deck reshapes itself around every swipe, and it ends in a written brief once a saturation meter fills. Use this whenever a request is vague, broad, or taste-dependent and you would otherwise fire off a list of clarifying questions — kicking off a project, scoping a build, planning a trip or event, choosing a direction, naming something, deciding what to eat, or any "help me figure out what I want". Trigger on "swipe", "swipe deck", "tinder style", "interview me", "ask me questions", "quiz me", "20 questions me", "figure out what I want", "get it out of my head". Also reach for it proactively any time you catch yourself about to ask more than three clarifying questions in a row, or when someone says a batch of questions felt like a chore or a form.
0 · bundle