Plugins
8 pluginscurated
Build Spring Boot REST API
Scaffold a Spring Boot project and implement REST API following best practices.
3 skills · plugin
curated
Design REST API from Spec
Create a structured specification, design a consistent REST API, and generate OpenAPI documentation.
6 skills · plugin
curated
Write API Documentation
Document REST API endpoints with OpenAPI specs and developer-friendly docs.
5 skills · plugin
curated
Build TypeSpec API for Copilot
Generate TypeSpec API plugin files with REST operations, authentication, and Adaptive Cards.
3 skills · plugin
curated
Refactor Code Safely
Restructure code while preserving behavior: confirm tests are green, refactor in small steps, keep tests green, review, and commit.
9 skills · plugin
@atc-net
Atc
ATC.NET library skills including atc-net tools, e.g. REST API source generation from OpenAPI specs, WPF controls, cross-platform XAML development etc.
2 skills · plugin
@corezoid
Simulator
Simulator.Company platform assistant. Exposes the Simulator REST API as an MCP server and provides skills for managing actors, forms, graph structures, and financial accounts.
19 skills · plugin
@pwdev-solucoes
Pwdev Youtrack
Integração com YouTrack Cloud v1.0 — MCP oficial embutido (2025.3+) para issues, busca com query language, comentários, artigos e log de trabalho; fallback REST para agile boards, sprints, relatórios de tempo e anexos; 2 skills, 4 comandos, setup guiado com token no Keychain
2 skills · plugin
Results for “rest”
149 skillsReview
Reviews code using pi CLI with read-only tools. Delegates the review to pi (dev/pi) with a structured review rubric, running in read-only mode to prevent accidental edits. By default reviews uncommitted working tree changes (git diff HEAD) with pi restricted to the read tool; explicit targets (--branch/--diff/@file/PR) or --explore widen pi to read,grep,find,ls. Use when the user asks to "review code with pi", "pi review", "have pi review", "let pi review", or invokes /pi:review.
580 · bundle
Cross Link Skills
Repair and verify cross-references between SKILL.md files after a skill is created, renamed, removed, or restructured. Ensures every skill that calls another skill references the correct name, and every skill that is called has accurate "Called by" context. Load after universal-skill-creator creates a skill, after improve-skills completes a cycle, after a skill is renamed or removed, or when the user asks to fix cross-references, sync skill links, repair broken skill references, update skill cross-links, check skill references, or "are cross-links correct".
3 · bundle
Hours Of Service
Use this skill when the user asks about Hours of Service (HOS) rules under 49 CFR 395 — the 11-hour driving limit, 14-hour on-duty window, 60/70 hour rule, 30-minute break, 10-hour off-duty reset, 34-hour restart, sleeper berth provisions, split sleeper berth, short-haul exemption (150-air-mile), agricultural exemption, adverse driving conditions, ELD malfunction handling, personal conveyance, yard moves, or anything related to driver duty status. Cite specific 49 CFR 395 subsection. If the question involves a non-standard operation (passenger carrier, oilfield, agricultural, military), confirm which set of rules applies.
1
Elihadhd
Restructure any response for an ADHD brain — TL;DR first, ELI16 clarity, short punchy steps, one clear next action, zero walls of text. Use this skill whenever the user says "elihadhd", "adhd mode", "tldr", "eli16", "eli5", "too long", "overwhelmed", "shorter", "just tell me what to do", "break this down", "snap it", "gauntlet", or shows signs of overwhelm (e.g. "wait what", "I'm lost", "too much"). Also use it when the user asks for the simple version, the quick version, or the punchy version of anything — explanations, plans, debugging help, docs, decisions. When in doubt about whether a response is too heavy, use this skill.
0
Simulator Graph
Simulator.Company graph structure specialist. Use when the user wants to build, edit, analyze, inspect, or ask questions about business process graphs, flowcharts, algorithms, actors (nodes), links (edges), or layers (visual views) in Simulator.Company. Trigger on any of these intents: — Creating: "create graph", "build flowchart", "new diagram", "add actor", "add block to graph", "create algorithm", "draw flowchart", "digital twin", "create process on graph", "build process diagram", "FlowchartBlock", "startStop", "predefinedProcess". — Editing: "edit graph", "update actor", "rename node", "change color", "move actor", "add step to flowchart", "modify diagram", "restructure process", "add edge", "remove link", "reorder steps", "update layer". — Syncing: "push graph", "pull graph", "sync graph", "push changes", "apply edits to layer". — Querying / analysis: "what actors are on this layer", "show me the graph", "who is connected to", "find actor", "list nodes", "describe the process", "analyze the flowchart",
59 · bundle