Results for “3d-parallel”

19 skills
jorcan
3d-games
Provides principles for 3D game development, covering rendering pipelines, shaders, physics, cameras, lighting, and LOD optimization.
0 · bundle
diegosouzapw
riff
Generates multiple app variations in parallel, each a distinct interpretation of a theme, then ranks them and presents a gallery.
54 · bundle
cloudai-x
threejs-fundamentals
Set up 3D scenes with Three.js, including scene, camera, renderer, Object3D hierarchy, coordinate systems, and math utilities.
2.5k
tools-only
193-map-499a16db
Maps images and data onto 3D surfaces using Three.js textures, covering types, material maps, wrapping, filtering, UV mapping, color space, and optimization.
7 · bundle
jantoniofc
3d-ui
Web and App implementation guide for 3D UI. Trigger when user wants actual 3D objects, perspective effects, and spatial depth.
6
cloudai-x
threejs-geometry
Create 3D shapes using Three.js built-in geometries, custom BufferGeometry, and instanced rendering.
2.5k
oimiragieo
threejs-fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
0
oimiragieo
threejs-loaders
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
0
lord1egypt
manim-video
Creates 3Blue1Brown-style animated explainer videos, algorithm visualizations, and math animations using Manim Community Edition.
2 · bundle
loopyluci
manim-video
Manim CE animations: 3Blue1Brown math/algo videos.
1 · bundle
oimiragieo
mengto-threejs
Use when building or debugging interactive 3D scenes on the web with Three.js (scene/camera/renderer, lights/materials, GLTF loading, controls, performance). Helpful for designers shipping 3D UI moments.
0 · bundle
jiachen-t-wang
openclip-an-open-source-implementation-of-clip-arxiv-2212-07
OpenCLIP: An Open Source Implementation of CLIP
6
haongo232
3d-games
3D game development principles. Rendering, shaders, physics, cameras.
3
diegojcn
3d-games
3D game development principles. Rendering, shaders, physics, cameras.
1
infometa
shader-dev
Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.
228 · bundle
lord1egypt
simplify-code
Runs three parallel reviewer agents over recent code changes, aggregates their findings, and applies the fixes worth applying.
2
smith6jt-cop
vessel3d-frangi-bugfix
Frangi vesselness 3D filter: Ra formula correction, scikit-image deprecations, GPU VRAM guard
3
cloudai-x
threejs-materials
Create and configure Three.js materials including PBR, basic, phong, shader, and physical materials for 3D rendering.
2.5k
bog5d
manim-video
Manim CE animations: 3Blue1Brown math/algo videos.
0 · bundle