Results for “3d-rendering”
32 skills3d-games
Provides principles for 3D game development, covering rendering pipelines, shaders, physics, cameras, lighting, and LOD optimization.
0 · bundle
3d-games
3D game development principles. Rendering, shaders, physics, cameras.
3
3d-games
3D game development principles. Rendering, shaders, physics, cameras.
1
muapi-floor-plan-rendering
Design a 2D floor plan and convert it into a realistic, high-quality 3D architectural rendering.
3.7k
More results
threejs-geometry
Create 3D shapes using Three.js built-in geometries, custom BufferGeometry, and instanced rendering.
2.5k
threejs-fundamentals
Set up 3D scenes with Three.js, including scene, camera, renderer, Object3D hierarchy, coordinate systems, and math utilities.
2.5k
threejs-fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
0
3d-ui
Web and App implementation guide for 3D UI. Trigger when user wants actual 3D objects, perspective effects, and spatial depth.
6
193-map-499a16db
Maps images and data onto 3D surfaces using Three.js textures, covering types, material maps, wrapping, filtering, UV mapping, color space, and optimization.
7 · bundle
threejs-geometry
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
0
muapi-action-figure-generator
Turns a person's photo into a custom 3D action figure with collectible toy packaging.
3.7k
threejs-materials
Create and configure Three.js materials including PBR, basic, phong, shader, and physical materials for 3D rendering.
2.5k
shader-dev
Create real-time GLSL shader effects including ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, and post-processing with 36 documented techniques.
12.9k · bundle
mengto-threejs
Use when building or debugging interactive 3D scenes on the web with Three.js (scene/camera/renderer, lights/materials, GLTF loading, controls, performance). Helpful for designers shipping 3D UI moments.
0 · bundle
manim-video
Manim CE animations: 3Blue1Brown math/algo videos.
1 · bundle
threejs-interaction
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
0
shader-dev
Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.
228 · bundle
remotion-render
Renders videos and still images from Remotion compositions using the CLI, with guidance on transparent output.
3.9k · bundle
rhino3d-scripts
Write, edit, and debug scripts for Rhinoceros 3D (Rhino 8+), covering RhinoPython, RhinoScript/VBScript, RhinoCommon .NET, and command macros for automating modeling tasks.
36.2k · bundle
vizcom
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mengto-falling-leaves
Use when building falling leaves that read as leaves (not confetti): each leaf tumbling on its own axis with sideways slip driven by that tumble. Covers 2D canvas and instanced 3D, recycling, density maths, depth layering, tone-mapped colour, reduced motion, and visibility pausing—for maple, sakura, blossom, ash, or snowfall shapes.
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threejs
Creates 3D elements and interactive browser experiences with Three.js, covering scenes, materials, controls, and post-processing.
1
vizcom
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2
muapi-multi-angle-reshoot
Re-renders a subject or scene from multiple dramatic camera angles while maintaining consistent identity and detail.
3.7k
rigging-setup-guide
Provides step-by-step rigging setup guides for 2D and 3D character animation in Blender/Maya/Spine
6 · bundle
vizcom
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11
manim-video
Manim CE animations: 3Blue1Brown math/algo videos.
0 · bundle
manim-video
Creates 3Blue1Brown-style animated explainer videos, algorithm visualizations, and math animations using Manim Community Edition.
2 · bundle
video-hyperframes
Generates a sequence of fullscreen video frames with cinematic visuals, auto-play, and metadata for Remotion/Hyperframes rendering.
· bundle
vessel3d-frangi-bugfix
Frangi vesselness 3D filter: Ra formula correction, scikit-image deprecations, GPU VRAM guard
3
omniverse-realtime-viewer
Routes Omniverse Realtime Viewer requests to focused reference documents and enforces architectural rules for building USD viewer applications.
2.2k · bundle
game-engine
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
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