Results for “aba-game”
34 skillsAgak Rule
Rule (agak-rule)
1 · bundle
Game Engine
Build web-based games and game engines using HTML5 Canvas, WebGL, and JavaScript with frameworks like Phaser, Three.js, and Babylon.js.
36.2k · bundle
Game Audience
Use only for video game projects; identify player segments by taste, behavior, platform, genre affinity, and motivation
1 · bundle
Game AI
Analyzes game AI systems in a codebase, covering behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering, perception, difficulty adaptation, NPC dialogue, and AI debugging tools for Unity, Unreal, and Godot projects.
13
Web Games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
3
Afak Rule
Rule (afak-rule)
1 · bundle
Game Development Game Designer
Systems and mechanics architect - Masters GDD authorship, player psychology, economy balancing, and gameplay loop design across all engines and genres
2
Pokemon Player
Play Pokemon games autonomously via headless emulation. Starts a game server, reads structured game state from RAM, makes strategic decisions, and sends button inputs — all from the terminal.
0 · bundle
Alphagbm Options Strategy
Recommends optimal multi-leg option strategies based on market view, with 15+ templates and full P&L profiles.
1.2k
Pokemon Player
Play Pokemon games autonomously via headless emulation. Starts a game server, reads structured game state from RAM, makes strategic decisions, and sends button inputs — all from the terminal.
3
Adag Time
Time (adag-time)
1 · bundle
Afag Time
Time (afag-time)
1 · bundle
Afaz Action
Action (afaz-action)
1 · bundle
Acaf Memory
Memory (acaf-memory)
1 · bundle
Economy Design
Design in-game economies including currencies, progression systems, loot tables, monetization, and resource flow. Use when building the economic backbone of a game. Also trigger for "game economy", "loot table", "drop rates", "currency system", "progression design", "monetization strategy", or "reward system".
0
Alphagbm Marks Cycle
Provides a single 0-100 cycle score blending VIX, SPY IV Rank, Put/Call ratio, and valuation percentile to determine offense vs. defense posture, based on Howard Marks' market cycle framework.
1.2k
Abak Rule
融合潜能蒸馏与规则抽象能力,从规则维度提取和转化潜能,构建基于规则的潜能发展框架。
1 · bundle
Ahak Rule
Rule (ahak-rule)
1 · bundle
Game Plan
Create game plans with strategy and tactics. TRIGGERS - Use when user needs help with game-plan related tasks.
22
Abah Symbol
融合潜能蒸馏与符号抽象能力,将抽象的潜能转化为符号系统,构建基于符号的潜能表达框架。
1 · bundle
Moonpay Scout
Prediction market arbitrage & alpha scout. Searches Polymarket and Kalshi for the same event, runs cross-platform arb math (including fees), and ranks opportunities by profitability. Use when asked to "find arb", "scout markets", "find edge", or scan a specific topic across prediction markets.
0
Game Design
Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision, physics, player, level, tilemap, games, gamedev, interactive, gameplay, physics, engines, performance, player-experience" mentioned.
128 · bundle
Biga
A股智能分析与智能选股工具。维护动态股票池(最多30支),按高科技×中小市值×好业绩原则筛选,推送买卖信号。含独立技术面择时分(-10~+10)用于判断买卖时机。A股投资、股市分析、量化选股。
2
Game Engine
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
0 · bundle
Career Game Design
当需要主动设计和构建个人职业生涯,而非被动接受传统就业时
11 · bundle
Life As Game Framework
当需要将生活或工作中的复杂情境转化为可管理、可执行的系统时,或当感到迷茫、缺乏动力、陷入社会比较时,调用此模型来重新构建认知和行动框架
11 · bundle
Life As Game Design
当需要将个人目标或生活挑战转化为结构化、可执行的游戏化系统时
11 · bundle
Pokemon Player
Play Pokemon via headless emulator + RAM reads.
0
Game Fantasy
Use only for video game projects; define the emotional promise, player fantasy, vibe references, and hook
1 · bundle
Game Design
Game design principles. GDD structure, balancing, player psychology, progression.
3
Arbitrage Scanner
Detect and evaluate arbitrage opportunities across sportsbooks and prediction markets. Calculate guaranteed-profit scenarios, middle bets, and cross-platform price discrepancies. Use when comparing odds across books, calculating arb percentages, evaluating middle opportunities, or building odds-comparison workflows. Also trigger for 'arb bet', 'sure bet', 'arbitrage', 'odds comparison', 'middle bet', 'risk-free bet', or 'line shopping'.
0
Game Plan
Create game plans with strategy and tactics. TRIGGERS - Use when user needs help with game-plan related tasks.
3
Game Development
Game development orchestrator. Routes to platform-specific skills based on project needs.
3
Aeag Time
Time (aeag-time)
1 · bundle