Results for “box”

26 skills
More results
chen-yu-hao
seaborn
Statistical visualization. Scatter, box, violin, heatmaps, pair plots, regression, correlation matrices, KDE, faceted plots, for exploratory analysis and publication figures.
5 · bundle
github
create-technical-spike
Create time-boxed technical spike documents for researching and resolving critical development decisions before implementation.
36.2k
artubss
seaborn
Visualização estatística. Gráficos de dispersão, boxplots, violins, mapas de calor, matriz de pares, regressão, matrizes de correlação, KDE, gráficos facetados, para análise exploratória e figuras para publicação.
10 · bundle
heath-gtm
context-pack
Turn a cold start into a warm one. Build a single orientation document for a project, account, or workspace, what it is, where things live, the decisions made so far, the open items, and the next move, so a new session or a new teammate is productive in minutes instead of days. Trigger on "get me up to speed", "onboard someone to this", "what's the context here", "brief a new session", "orient me on this account", or any cold-start on work already in motion.
0 · bundle
infinition
ascii-art
Renders text or images as ASCII art for terminal-friendly output, including banners, frames, QR codes, and weather.
2
lucian55
xionger-skill
熊二(子供向)认知与表达框架(压缩蒸馏):贪吃憨厚、跟班喜剧、意外破局… 触发:熊出没 等。安全喜剧
9 · bundle
iterationlayer
extract-packing-list-data
Extract shipper, consignee, order references, carton lines, weights, and package totals from packing lists.
2
omer-metin
combat-design
Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players feel powerful. Draws from fighting games, character action games (DMC, Bayonetta), and Souls-like design to create combat that is readable, responsive, and endlessly replayable. Use when "combat system, combat design, hitbox, hurtbox, frame data, hitstop, screen shake, input buffer, coyote time, i-frames, invincibility frames, combo system, attack cancel, recovery frames, punishment window, souls-like combat, action game combat, fighting game, damage feedback, enemy design, boss design, attack telegraph, parry system, stamina system, poise system, weapon feel, game feel combat, melee combat, combat juice, combat, action-game, fighting-game, hitbox, frame-data, game-feel, souls-like, character-action, melee, enemy-design, boss-design, combo, parry, i-frames" mentioned.
128 · bundle
jiachen-t-wang
coco-microsoft-coco-common-objects-in-context-arxiv-1405-031
COCO: Microsoft COCO: Common Objects in Context
6
aibot88
bags
Bags - The Solana launchpad for humans and AI agents. Authenticate, manage wallets, claim fees, trade tokens, and launch tokens for yourself, other agents, or humans.
3 · bundle
majiayu000
juicebox-v5
Build, deploy, and interact with Juicebox V5 projects, including revnets, hooks, and omnichain deployments, with API references, implementation details, UI generation, and GraphQL queries.
567 · bundle
lucian55
lvxiucai-skill
吕秀才(情景喜剧虚构)认知与表达框架(压缩蒸馏):子曰嘴炮、读书人迂阔与意外高光 触发:武林外传 等。虚构
9 · bundle
seaworld008
arena
Specialist orchestrating codex exec / Antigravity CLI through dual paradigms — COMPETE (multi-variant comparison, select best) and COLLABORATE (decompose tasks across engines, integrate). Supports Solo/Team/Quick execution modes.
65 · bundle
lucian55
xiongda-skill
熊大(子供向)认知与表达框架(压缩蒸馏):大哥责任、劝熊二、和光头强周旋… 触发:熊出没 等。安全喜剧
9 · bundle
promisingcoder
taskflow-inbox-triage
Example TaskFlow pattern for inbox triage, intent routing, waiting on replies, and later summaries.
0
openclaw
behavior-validator
Validates observable behavior of apps, CLIs, APIs, and generated artifacts against a prewritten contract without inspecting source code.
9.1k · bundle
lord1egypt
ascii-art
Renders text and images as ASCII art using local CLI tools and free REST APIs, with no API keys required.
2
landonschropp
self-destruct
Use when creating a note, document, script or project that shouldn't outlive a known date — interview prep, a migration, a course, a time-boxed experiment — so it gets deleted on time instead of rotting in the repository.
1
voltagent
nintendo-com-2001-analysis
Analyzes the design language of Nintendo.com from 2001, documenting its brushed-periwinkle chrome interface, beveled metal plates, chamfered panel geometry, carbon-navy command layer, rationed warm accents, photographic hero fields, and box-art typography.
50.9k · bundle
artubss
shap
Interpretabilidade e explicabilidade de modelos usando SHAP (SHapley Additive exPlanations). Use essa skill ao explicar predições de modelos de machine learning, computar importância de features, gerar plots SHAP (waterfall, beeswarm, bar, scatter, force, heatmap), depurar modelos, analisar vieses ou justiça de modelos, comparar modelos ou implementar IA explicável. Funciona com modelos baseados em árvores (XGBoost, LightGBM, Random Forest), deep learning (TensorFlow, PyTorch), modelos lineares e qualquer modelo black-box.
10 · bundle