Results for “business-game”

25 skills
michaelschecht
economy-design
Design in-game economies including currencies, progression systems, loot tables, monetization, and resource flow. Use when building the economic backbone of a game. Also trigger for "game economy", "loot table", "drop rates", "currency system", "progression design", "monetization strategy", or "reward system".
0
dracounion
life-as-game-framework
当需要将生活或工作中的复杂情境转化为可管理、可执行的系统时,或当感到迷茫、缺乏动力、陷入社会比较时,调用此模型来重新构建认知和行动框架
11 · bundle
michaelschecht
game-concept
Brainstorm and develop game concepts, exploring genres, themes, target audiences, and unique selling points. Use when starting a new game project from scratch or pivoting an existing idea. Also trigger for "game idea", "what kind of game", "I want to make a game", "game pitch", or "explore game concepts".
0
30eggis
game-development-game-designer
Systems and mechanics architect - Masters GDD authorship, player psychology, economy balancing, and gameplay loop design across all engines and genres
2
owl-listener
business-design
Translate design decisions into business value by reading financials, mapping competitive landscapes, and defending design work in ROI terms.
1.7k
michaelschecht
game-balancing
Balance game systems including difficulty curves, stat tuning, economy rates, matchmaking fairness, and player power progression. Use when tuning numbers and systems for fair, engaging gameplay. Also trigger for "game balance", "difficulty tuning", "stat balancing", "nerf", "buff", "power curve", or "difficulty curve".
0
heath-gtm
co-sell-play
Run a co-sell with a partner on a named account and actually close together, not just trade a lead. It maps the account across both companies, sets who owns what so nothing falls between you, builds the joint value story neither of you tells alone, and plans the path to close so the partner is a force in the deal, not a spectator. Built for B2B partnerships and sales teams, customizable to your CRM and your co-sell motion. Trigger on "run a co-sell", "co-sell on this account", "map the account with our partner", "who owns what in this joint deal", "joint value story", or any partner co-sell request on a named account.
0 · bundle
bankrbot
yoink
Play an onchain capture-the-flag game on Base by yoinking the flag from the current holder, checking game stats and leaderboards, and competing for the trophy using Bankr for transaction execution.
1.2k · bundle
lionelsimai
game-plan
Create game plans with strategy and tactics. TRIGGERS - Use when user needs help with game-plan related tasks.
22
dracounion
life-game-optimization
当感到生活混乱、压力大、注意力分散,希望系统性地优化心智资源分配以提升创造力和生活体验时
11 · bundle
dracounion
career-game-design
当需要主动设计和构建个人职业生涯,而非被动接受传统就业时
11 · bundle
dracounion
life-as-game-design
当需要将个人目标或生活挑战转化为结构化、可执行的游戏化系统时
11 · bundle
winbda
game-plan
Create game plans with strategy and tactics. TRIGGERS - Use when user needs help with game-plan related tasks.
3
heath-gtm
deal-debrief
Run a real win/loss debrief on a single deal, not a shrug. It reconstructs what actually moved the deal, what nearly killed it, and the one repeatable lesson, then captures it so the next deal is run better instead of relearned the hard way. Built for B2B sales teams, customizable to your CRM and your deal process. Trigger on "debrief this deal", "why did we win", "why did we lose", "win/loss on this one", "what should we learn from this deal", or any single-deal retrospective.
0 · bundle
enuno
yoink
Play Yoink, an onchain capture-the-flag game on Base. Yoink the flag from the current holder, check game stats and leaderboards, view player scores, and compete for the trophy. Uses Bankr for transaction execution.
1
wondelai
37signals-way
Shape, bet, and build products using the 37signals philosophy from Getting Real, Rework, and Shape Up — fix time, flex scope, and ship with small autonomous teams.
1.6k · bundle
tinh2
balance-test
Analyzes game balance by extracting stats from code and running mathematical simulations, including DPS tier lists, TTK matrices, EHP comparisons, economy stress tests, progression pacing, and Monte Carlo RNG simulations.
13
georgeqle
game-audience
Use only for video game projects; identify player segments by taste, behavior, platform, genre affinity, and motivation
1 · bundle
theheavenlyd3mon
37signals-way
Build lean, opinionated products using the 37signals philosophy from Getting Real, Rework, and Shape Up. Use when the user mentions "Getting Real", "Rework", "Shape Up", "37signals", "Basecamp method", "six-week cycles", "fixed time variable scope", "appetite vs estimates", "betting table", "breadboarding", "fat marker sketch", "build less", "underdo the competition", or "opinionated software". Also trigger when cutting scope to ship faster, running small teams, avoiding long-term roadmaps, or eliminating meetings. Covers shaping, betting, building, and the art of saying no. For MVP validation, see lean-startup. For design sprints, see design-sprint.
28 · bundle
haongo232
web-games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
3
dracounion
focused-work-gameframe
当需要进入高效、创造性的深度工作状态,并将工作体验从“压力”转化为“有挑战的游戏”时
11 · bundle
georgeqle
game-launch
Use only for video game projects; plan Steam launch, festivals, creator outreach, demo timing, community, and wishlist targets
1 · bundle
haongo232
game-design
Game design principles. GDD structure, balancing, player psychology, progression.
3
matrixx0070
coml-customize
Adapt the commercial-legal playbook and its standard / fallback / walk-away positions to a company's risk tolerance, industry, and signing authority, and version the result.
0
bdm-15
competitive-snapshot
Build a USASpending relationship snapshot for the incumbent and buying agency on a pursuit row. Use when user needs award flows and rel counts before battlecard or teaming work — deterministic from DuckDB bulk.
0