Results for “edit-blueprint”

13 skills
More results
mocchalera
compile-timeline
Compiles a video editing timeline from blueprint and candidate files, generating timeline and preview manifests, with optional review patch application.
3
kevinpbuckley
umg-widgets
Create and modify UMG Widget Blueprints (UI) — build the widget hierarchy, set properties, style fonts/brushes, author widget animations, bind events, capture previews, run PIE checks, and wire MVVM ViewModels. Use when the user asks to create a UI/HUD/menu, add or arrange widgets (Button, TextBlock, Image, panels), style or animate a widget, or set up data bindings in a Widget Blueprint (WBP).
605 · bundle
github
copilot-instructions-blueprint-generator
Generates a comprehensive copilot-instructions.md file that guides GitHub Copilot to produce code consistent with project standards, architecture patterns, and exact technology versions by analyzing existing codebase patterns.
36.2k
affaan-m
blueprint
Generate a step-by-step construction plan from a one-line objective, with dependency graphs, parallel step detection, and adversarial review for multi-session engineering projects.
226k
azusagasaku
blueprint
Blueprint — Construction Plan Generator
0
github
project-workflow-analysis-blueprint-generator
Generates detailed, technology-agnostic implementation blueprints by analyzing project architecture, technology stacks, and data flow patterns.
36.2k
github
code-exemplars-blueprint-generator
Generates customizable prompts for scanning codebases to identify and document high-quality code exemplars, supporting multiple programming languages and configurable analysis depth.
36.2k
chrismccoy
app-blueprint
App Blueprint
2 · bundle
danielpradilla
product-requirements-blueprint
Draft product requirements with the problem, users, scope, requirements, metrics, and open decisions.
0
delorenj
bmad-editorial-review-structure
Structural editor that proposes cuts, reorganization, and simplification while preserving comprehension. Use when user requests structural review or editorial review of structure
1
kevinpbuckley
pie-testing
Start, stop, and query Play-In-Editor (PIE) sessions for runtime testing of Blueprints, gameplay logic, widgets, AI, and any in-game behavior. Use when the user asks you to "play", "test", "run", "PIE", "start/stop the game", or otherwise needs a live game world to validate changes.
605 · bundle
salacoste
bmad-editorial-review-structure
Structural editor that proposes cuts, reorganization, and simplification while preserving comprehension. Use when user requests structural review or editorial review of structure
1