Results for “empowered-teams”
21 skillsteam-builder
Designs high-performing team structures using organizational psychology AND creates new skills on-the-fly when team needs unmet expertise. Expert in team composition, personality balancing, collaboration ritual design, and skill creation for missing capabilities. Use for team design, role definition, skill gap identification. Activates on 'team building', 'team composition', 'skills needed', 'what skills'. NOT for general project management or solo work planning.
10
teaming-finder
Find adjacent vendors and subs (not top market primes) who fill a capability gap against a displacement target using USASpending flows and SAM entity signals. Use when user defines a teaming gap and wants vault-ready partner shortlist with citations.
0
team-lead
Use when team expertise is needed to unblock implementation decisions.
3
ai-team-coordination
AI Team Coordination
0
performing-purple-team-atomic-testing
Executes Atomic Red Team tests mapped to MITRE ATT&CK techniques, performs coverage gap analysis, and runs detection validation loops to measure blue team visibility.
24.6k · bundle
gamification-framework
Implements gamification elements in educational content with points, badges, leaderboards, and quests
6 · bundle
emu-generative-pretraining-in-multimodality-arxiv-2307-05222
Emu: Generative Pretraining in Multimodality
6
team-topologies
Design and evolve engineering team structures for fast flow of change using the Team Topologies framework, including Conway's law, four team types, three interaction modes, and cognitive load management.
1.6k · bundle
ingest
Team-Wiki Ingest
28
swarm
Deprecated compatibility shim for team execution
0
drive-motivation
Design motivation systems for products and teams using Autonomy, Mastery, and Purpose (AMP) to drive intrinsic engagement.
1.6k · bundle
champion-tracker
Track key contacts who change jobs and draft warm outreach to movers at ICP companies
2 · bundle
team-creator
Compose a provider-neutral AI team by tiering accessible models on cost-efficiency, capability, latency, and governance, then mapping the 8 processkit role archetypes onto catalog Roles + RoleSlots inside a chartering Scope. Use when bootstrapping a new project team, rotating after a provider change, or quarterly rebalancing. Triggers: "create my AI team", "compose a team", "rebalance the team", "review the team".
0 · bundle
ddd-evans-2003
Domain-Driven Design methodology using bounded contexts, ubiquitous language, and strategic/tactical patterns
10 · bundle
team-outing
Plan team outings with activities and logistics. TRIGGERS - Use when user needs help with team-outing related tasks.
22
iterate-retrospective
Facilitates and documents a team retrospective capturing what went well, what to improve, and action items. Use at the end of sprints, projects, or milestones to reflect and improve team practices.
0
drive-motivation
Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isnt working", "team incentives", "autonomy", "mastery", "purpose-driven", "employee engagement", or "reward systems". Also trigger when designing onboarding progression systems, fixing broken gamification, or building team structures that sustain high performance. Covers why carrot-and-stick fails and how to build progress systems. For habit-forming product loops, see hooked-ux. For retention behavior design, see improve-retention.
28 · bundle
team-manager
Create and maintain TeamMember entities — humans and named AI personas that participate in the project with persistent identity, personality, and tiered memory. Use when adding a new persistent team-member (human or named AI), managing the name pool, scaffolding memory trees, or exporting/importing a team-member bundle. Replaces the deprecated actor-profile skill (DEC-20260422_0233-SpryTulip).
0 · bundle
team-collaboration
Ownership models are usually inherited rather than chosen, and the inherited one
2
team-outing
Plan team outings with activities and logistics. TRIGGERS - Use when user needs help with team-outing related tasks.
3
37signals-way
Build lean, opinionated products using the 37signals philosophy from Getting Real, Rework, and Shape Up. Use when the user mentions "Getting Real", "Rework", "Shape Up", "37signals", "Basecamp method", "six-week cycles", "fixed time variable scope", "appetite vs estimates", "betting table", "breadboarding", "fat marker sketch", "build less", "underdo the competition", or "opinionated software". Also trigger when cutting scope to ship faster, running small teams, avoiding long-term roadmaps, or eliminating meetings. Covers shaping, betting, building, and the art of saying no. For MVP validation, see lean-startup. For design sprints, see design-sprint.
28 · bundle