Results for “evolutionary-algorithms”
27 skillsMore results
pymoo
Solve single and multi-objective optimization problems using NSGA-II/III, MOEA/D, and other evolutionary algorithms with customizable operators, constraint handling, and benchmark problems.
30.2k · bundle
evolve
Analyzes development cycle and quality metrics to identify recurring issues, then generates additive patches to skill instructions to prevent them.
13
capability-evolver
A self-evolution engine for AI agents. Analyzes runtime history to identify improvements and applies protocol-constrained evolution.
3 · bundle
capability-evolver
Analyzes runtime history to identify failures and inefficiencies, then autonomously writes improvements using a protocol-constrained evolution engine. Communicates with EvoMap Hub via a local Proxy mailbox.
17 · bundle
ensemble-methods
Expected error decomposes into bias, variance, and irreducible noise.
2
el2n-deep-learning-on-a-data-diet-arxiv-2107-07075v2
EL2N: Deep Learning on a Data Diet
6
algorithms-and-data-structures
Enforces complexity analysis, correct data structure selection, vectorization, and algorithm implementation discipline at principal-engineer level.
0
bald-eagle-strategy
BALD EAGLE v3.0 — XYZ Alpha Hunter (Hardened). Focused on 6 high-liquidity XYZ assets: CL, BRENTOIL, GOLD, SILVER, SP500, XYZ100. Conviction-scaled leverage (5-10x based on score). Wider DSL for macro assets. Maker-only execution. Scanner calls create_position internally. v3.0: focused assets, conviction-scaled leverage, XYZ-tuned DSL, no thesis exit.
1 · bundle
hunting-for-living-off-the-land-binaries
Proactively hunt for adversary abuse of legitimate system binaries (LOLBins) to execute malicious payloads while evading detection.
24.6k · bundle
algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
1 · bundle
self-improve
Autonomous evolutionary code improvement engine with tournament selection
1 · bundle
algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
0 · bundle
algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
0 · bundle
phylogenetics
Build and analyze phylogenetic trees using MAFFT, IQ-TREE 2, and FastTree, with visualization via ETE3 or FigTree for evolutionary analysis, microbial genomics, viral phylodynamics, and molecular clock studies.
30.2k · bundle
olog-construction
Build ontology logs (ologs) from problem descriptions using categorical foundations. Use when designing problem taxonomies, classifying tasks for routing, building knowledge libraries, establishing formal analogies between domains via functor search, or translating between natural language and database schemas. NOT for OWL/RDF ontology work, query tuning, or graph modeling without functional-arrow discipline.
10 · bundle
algorithmic-art
Creates algorithmic art as p5.js generative sketches, starting from a written philosophy and ending with interactive HTML and JavaScript files.
559 · bundle
algorithmic-art
Creates algorithmic art with p5.js, starting from a generative philosophy and expressing it through seeded randomness, noise fields, and particle systems.
1 · bundle
game-ai
Analyzes game AI systems in a codebase, covering behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering, perception, difficulty adaptation, NPC dialogue, and AI debugging tools for Unity, Unreal, and Godot projects.
13
lora-low-rank-adaptation-of-large-language-models-arxiv-2106
LoRA: Low-Rank Adaptation of Large Language Models
6
performing-ioc-enrichment-automation
Automates multi-source enrichment of IPs, domains, URLs, and file hashes using VirusTotal, AbuseIPDB, Shodan, GreyNoise, URLScan.io, and MISP to provide contextual risk scoring and disposition recommendations for SOC analysts.
24.6k · bundle
learn
Recursive self-improving holon λ(ο,Κ,Σ).τ' for knowledge compounding and schema evolution. USE WHEN learning, improving, optimizing, assessing, reflecting, debugging, synthesizing, or refining—whether human, AI, or organizational. Triggers on /learn, /compound, /improve, /refine, /optimize, /assess, /reflect, "lessons learned", "best practices", "continuous improvement". Preserves Κ-monotonicity, η≥4, homoiconicity.
0 · bundle
wang-2023-voyager
Mental models and decision frameworks for building autonomous agents that continuously learn, explore, and accumulate skills in open-ended environments without human supervision
10 · bundle
autoaugment-learning-augmentation-strategies-from-data-arxiv
AutoAugment: Learning Augmentation Strategies from Data
6
algorithmic-art
Creates generative art with p5.js, starting from an algorithmic philosophy and expressing it through seeded randomness, noise fields, and particle systems.
253 · bundle
algorithmic-art
Creates algorithmic art in two phases: first writing a generative-art philosophy as a markdown manifesto, then expressing it as interactive p5.js sketches with seeded randomness, flow fields, and particle systems.
2 · bundle
pymoo
Solve single- and multi-objective optimization problems with NSGA-II/III, MOEA/D, and other evolutionary algorithms, including Pareto front analysis, constraint handling, and benchmarking on standard test problems.
3 · bundle