Results for “glass-effect”
26 skillsMore results
mengto-glass-dark-ui
Use when asked for dark-mode glassmorphism cards, frosted dark hero sections, blur panels, or glass UI with gradient/glow borders via a pseudo-element mask. Prefer this over mengto-dark-glass-clean-layout when isolated glass cards/borders matter, not multi-column workspace shells; prefer over mengto-glass-dark-mode-clock when there are no clock dials; prefer over mengto-blue-laser-clean-glass-layout when gradient borders matter more than blue laser atmosphere.
0 · bundle
mengto-globe-particles
Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc. Use when a design needs a premium planetary, orbital, synthesized data-globe effect rendered with real WebGL/Three.js particles, not generic starfields or full page layout changes.
0 · bundle
von-restorff-effect
Apply the Von Restorff Effect to make the most important element visually distinct from its surroundings, improving attention and recall.
1.7k
display-glasses-with-jetpack-compose-glimmer
Build augmented reality interfaces for display glasses using Jetpack Compose Glimmer, covering design principles, theming, input mapping, and projected activity setup.
6.1k · bundle
mengto-glass-dark-mode-clock
Use when building a dark glass sci-fi instrument UI with frosted shells, soft beam grids, and circular clock-like calibration dials. Prefer this over mengto-dark-glass-clean-layout when clock dials and instrument framing are the signature, not multi-column workspace shells; prefer over mengto-blue-laser-clean-glass-layout when dials matter more than a blue laser atmosphere; prefer over mengto-glass-dark-ui when calibration dials matter more than gradient-border glass cards.
0 · bundle
muapi-freeze-effect-video
Generate a cinematic freeze-effect video where time stops mid-scene, the subject walks through the frozen world, then time resumes with a snap.
3.7k
mengto-reveal-hover-effect
Use when building cursor-following spotlight reveals that expose a second aligned image through a soft radial mask—hover-to-color, before-and-after, x-ray, material, texture, product-detail, or illustrated heroes where a desaturated or embossed base stays visible while another treatment follows an eased pointer.
0 · bundle
neon
Electric neon glow effects with high-contrast color pairings for bold, attention-grabbing interfaces.
2 · bundle
aesthetic-usability
Apply the Aesthetic-Usability Effect to ensure visual consistency and polish translate into user trust and perceived quality without masking genuine usability problems.
1.7k
muapi-multi-angle-shots
Generates a complete set of multi-angle product shots — front, side, back, top-down, and 45-degree perspective — for comprehensive product visualization.
3.7k
vfx-realtime
Expert real-time VFX artist specializing in particle systems, shader effects, and the invisible craft that makes games feel satisfying. Masters Niagara, VFX Graph, Godot GPU particles, and understands the AAA principles that make effects read clearly at 60fps. Use when "particle system, visual effects, vfx, particles, niagara, vfx graph, flipbook, sprite sheet, explosion effect, magic effect, trail effect, beam effect, dissolve, distortion, force field, hit effect, muzzle flash, impact effect, smoke particles, fire effect, soft particles, game juice, screen shake, particle overdraw, effect optimization, vfx, particles, effects, niagara, vfx-graph, game-juice, visual-effects, shaders, flipbook, trails, beams, explosions, optimization, gpu-particles" mentioned.
128 · bundle
threejs-shaders
Create custom visual effects with Three.js shaders using GLSL, ShaderMaterial, uniforms, and vertex/fragment shaders.
2.5k
threejs-postprocessing
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
0
swiftui-liquid-glass
Build or review SwiftUI features using the iOS 26+ Liquid Glass API with native modifiers, container patterns, and performance-aware guidance.
3.8k · bundle
shader-dev
Create real-time GLSL shader effects including ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, and post-processing with 36 documented techniques.
12.9k · bundle
threejs-postprocessing
Add visual effects to Three.js scenes using EffectComposer: bloom, depth of field, anti-aliasing, ambient occlusion, and custom screen-space shaders.
2.5k
effect
Work with Effect v4 / effect-smol TypeScript code in this repo
0
mengto-atmosphere-background
Use when you need a dark atmospheric background with drifting vertical light folds, screen-blended glow, and a concentrated luminous corner or lower-edge bloom — background atmosphere only, not a full layout system.
0 · bundle
deck-graphify-dark
Creates a dark-themed presentation deck with gradient backgrounds, floating blur orbs, SVG force-directed graphs, and JetBrains Mono code highlighting.
· bundle
muapi-ugc-lifestyle-try-on
Generates UGC-style lifestyle photos of a person wearing or using a product, with authentic, social-media-native imagery.
3.7k
vfx-text-cursor
Creates a video intro frame with a typing cursor effect that reveals text character by character, accompanied by chromatic aberration trails and directional light leaks.
· bundle
frame-glitch-title
Generates a single-file HTML page with a cyberpunk glitch-art title frame, featuring chromatic aberration, scanlines, noise grain, and data-corruption animations.
· bundle
shader-dev
Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.
228 · bundle
vfx-compositing-helper
Assists with visual effects compositing workflows including green screen, particle effects, and color matching
6 · bundle
011-tsx-69146321
Identifies common React useEffect anti-patterns and provides corrected implementations using derived state, event handlers, and cleanup functions.
7 · bundle