Results for “gpu-evaluation”
21 skillsmatlab-setup-gpu
Detect and validate GPU availability for MATLAB GPU computing. Use when the user can't use their GPU, or is setting up or selecting a GPU. Triggers on: gpuDevice, GPU setup, check GPU, GPU not found, GPU not working, can't use GPU, GPU not available, unable to find a supported GPU device, compatible GPU, canUseGPU, validateGPU.
920 · bundle
profiling
Diagnose frame-rate bottlenecks (CPU vs GPU bound FIRST), control Unreal Insights traces, sample live frame times, and annotate performance captures. Use when FPS is low/bad, the game is slow, or you need to find what is limiting the frame rate.
605
cufolio
Build, optimize, backtest, rebalance, or analyze stock portfolios using NVIDIA-accelerated Mean-CVaR optimization with cuOpt GPU solver.
2.2k · bundle
eval-performance
Diagnose and improve MSBuild project evaluation performance by analyzing phases, glob patterns, import chains, and property functions.
4k
gpu-quality-priority
KINTSUGI NOTEBOOK processing principles: Never sacrifice quality for speed, always use GPU when available. Trigger: performance optimization, CPU/GPU choice, fast mode, quality vs speed in NOTEBOOKS (not SLURM).
3
performance-profiler
Systematically profile Node.js, Python, and Go applications to identify CPU, memory, and I/O bottlenecks, generate flamegraphs, analyze bundle sizes, optimize database queries, and run load tests with k6 and Artillery.
20.4k · bundle
benchmark
Performance regression detection using the browse daemon. (gstack)
0
web-games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
3
pc-games
PC and console game development principles. Engine selection, platform features, optimization strategies.
3
gpu-correlation-caching
GPU-accelerated correlation matrix computation with persistent SQLite caching to eliminate bottleneck at correlation calculation during symbol selection
3
performance-profiler
Performance Profiler
3 · bundle
balance-test
Analyzes game balance by extracting stats from code and running mathematical simulations, including DPS tier lists, TTK matrices, EHP comparisons, economy stress tests, progression pacing, and Monte Carlo RNG simulations.
13
gpu-aware-training-config
GPU-aware PPO training configuration for A100/H100. Trigger when training is slow or GPU utilization is low.
3
benchmark
Performance regression detection using the browse daemon. Establishes baselines for page load times, Core Web Vitals, and resource sizes. Compares before/after on every PR. Tracks performance trends over time. Use when: "performance", "benchmark", "page speed", "lighthouse", "web vitals", "bundle size", "load time". (gstack) Voice triggers (speech-to-text aliases): "speed test", "check performance".
0
game-ai
Analyzes game AI systems in a codebase, covering behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering, perception, difficulty adaptation, NPC dialogue, and AI debugging tools for Unity, Unreal, and Godot projects.
13
retro
Weekly engineering retrospective. (gstack)
0 · bundle
ivx-qv-performance
Profile and optimize CPU, memory, GC, and rendering performance for mobile QuizVerse.
0 · bundle
system-profile
Profile a target (script, process, GPU, memory, interconnect) using external tools and code instrumentation. Produces structured performance reports with actionable recommendations. Use when user says "profile", "benchmark", "bottleneck", or wants performance analysis.
1k
ivx-cf-benchmarking
Design and execute performance benchmarks for models and systems. Use when measuring throughput, latency, or comparing system variants.
0 · bundle
pc-games
Guides engine selection and platform-specific principles for PC and console game development, covering Steam integration, controller support, and performance optimization.
0 · bundle
review
Analyze auto-memory for promotion candidates, stale entries, consolidation opportunities, and health metrics. Use when the user runs /si:review or asks what has been learned and what should be promoted or pruned.
11