Packs
1 packResults for “growth-loops”
17 skillsai-loop
Runs a bounded spec-build-review development loop with explicit scope, stop conditions, and human approval gates for risky or ambiguous work.
45.1k
pua-loop
PUA Loop — guided iterative development with recurring checks, completion evidence, and pause/abort markers. Use only when the user explicitly asks for loop/自动迭代 mode.
0 · bundle
ai-loop
Runs a bounded spec-build-review development loop with explicit scope, stop conditions, and human approval gates for risky or ambiguous work.
63
ai-loop
Structures a bounded spec-build-review development loop with explicit scope, stop conditions, and human approval gates for risky or ambiguous work.
42.4k
ai-loop
Runs a bounded spec-build-review development loop with explicit scope, stop conditions, and human approval gates for risky or ambiguous work.
6
loop-dev-plan
Iterates through pending development plans in .cursor/plans, implementing tasks, running self-tests, reviewing code, committing locally, and moving completed plans to docs/plans/done.
0
life-chapter-cycle
当感到生活迷茫、停滞不前,需要理解当前所处阶段并规划下一步行动时
11 · bundle
pua-loop
PUA Loop — guided iterative development with recurring checks, completion evidence, and pause/abort markers. Use only when the user explicitly asks for loop/自动迭代 mode.
0
business-feedback-loop
当在线业务的一个环节(如产品、内容)运行后,需要系统性地收集反馈并驱动整体优化时
11 · bundle
ai-loop
Runs a bounded spec-build-review development loop with explicit scope, stop conditions, and human approval gates for risky or ambiguous work.
0
failure-feedback-loop
当遭遇挫折、失败或结果不如预期时,用于将负面经验转化为成长燃料
11 · bundle
systems-thinking
Analyze complex systems through stocks, flows, and feedback loops to find high-leverage interventions. For organizational, environmental, social, and technical systems exhibiting circular causality. NOT for linear problems or simple cause-effect chains.
10
game-core-loop
Use only for video game projects; analyze moment-to-moment, session, progression, and retention loops
1 · bundle
auto-paper-improvement-loop
Iteratively improves a compiled LaTeX paper through two rounds of external LLM review, fix implementation, and recompilation.
0
plan-ceo-review
CEO/founder-mode plan review. (gstack)
0
plan-ceo-review
CEO/founder-mode plan review. Rethink the problem, find the 10-star product, challenge premises, expand scope when it creates a better product. Four modes: SCOPE EXPANSION (dream big), SELECTIVE EXPANSION (hold scope + cherry-pick expansions), HOLD SCOPE (maximum rigor), SCOPE REDUCTION (strip to essentials). Use when asked to "think bigger", "expand scope", "strategy review", "rethink this", or "is this ambitious enough". Proactively suggest when the user is questioning scope or ambition of a plan, or when the plan feels like it could be thinking bigger. (gstack)
0 · bundle
game-design
Game design principles. GDD structure, balancing, player psychology, progression.
3