Results for “multi-gpu”
17 skillstilegym-cutile-python
Write high-performance GPU kernels using cuTile's tile-based programming model with validation and optimization, including deep agent orchestration for complex multi-kernel tasks.
2.2k · bundle
pytorch-lightning
Organize PyTorch code into LightningModules, configure Trainers for multi-GPU/TPU, implement data pipelines, callbacks, logging (W&B, TensorBoard, MLflow), and distributed training (DDP, FSDP, DeepSpeed) for scalable neural network training.
30.2k · bundle
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openrlhf-training
Train large language models (7B-70B+) with RLHF using PPO, GRPO, DPO, and other algorithms, accelerated by Ray and vLLM for distributed multi-GPU setups.
10.4k · bundle
matlab-setup-gpu
Detect and validate GPU availability for MATLAB GPU computing. Use when the user can't use their GPU, or is setting up or selecting a GPU. Triggers on: gpuDevice, GPU setup, check GPU, GPU not found, GPU not working, can't use GPU, GPU not available, unable to find a supported GPU device, compatible GPU, canUseGPU, validateGPU.
920 · bundle
gpu-parallel-scheduling
GPU-safe parallel processing patterns for KINTSUGI to prevent OOM crashes and ensure Jupyter-compatible progress output
3
multicore
Developing for multicore systems in Zephyr RTOS. Covers Symmetric Multiprocessing (SMP), Asymmetric Multiprocessing (AMP) with OpenAMP/RPMsg, inter-processor communication (IPC) patterns, and Linkable Extensions (LLEXT). Trigger when designing for SoCs with multiple homogeneous or heterogeneous cores.
60 · bundle
cufolio
Build, optimize, backtest, rebalance, or analyze stock portfolios using NVIDIA-accelerated Mean-CVaR optimization with cuOpt GPU solver.
2.2k · bundle
gpu-only-scheduling
GPU-only SLURM scheduling for KINTSUGI: never use CPU fallback — measured speedups: stitch 25x, decon 5x, EDF 15x (~13x full cycle)
3
gpu-quality-priority
KINTSUGI NOTEBOOK processing principles: Never sacrifice quality for speed, always use GPU when available. Trigger: performance optimization, CPU/GPU choice, fast mode, quality vs speed in NOTEBOOKS (not SLURM).
3
game-developer
Build game systems, implement Unity/Unreal Engine features, and optimize game performance with ECS architecture, physics, multiplayer networking, and shader programming.
10.4k · bundle
omc-teams
CLI-team runtime for claude, codex, gemini, antigravity, grok, or cursor workers in tmux panes when you need process-based parallel execution
1
multi-project-batch-isolation
Multi-project signal isolation with cascading recipe resolution
3
gpu-correlation-caching
GPU-accelerated correlation matrix computation with persistent SQLite caching to eliminate bottleneck at correlation calculation during symbol selection
3
gemini-a-family-of-highly-capable-multimodal-models-arxiv-23
Gemini: A Family of Highly Capable Multimodal Models
6
openrlhf-training
High-performance RLHF framework with Ray+vLLM acceleration. Use for PPO, GRPO, RLOO, DPO training of large models (7B-70B+). Built on Ray, vLLM, ZeRO-3. 2× faster than DeepSpeedChat with distributed architecture and GPU resource sharing.
1 · bundle
nanogpt
Educational GPT implementation in ~300 lines. Reproduces GPT-2 (124M) on OpenWebText. Clean, hackable code for learning transformers. By Andrej Karpathy. Perfect for understanding GPT architecture from scratch. Train on Shakespeare (CPU) or OpenWebText (multi-GPU).
0 · bundle
dynamo-interconnect-check
Validates that a Dynamo deployment's NIXL/UCX/NCCL interconnect is ready for disaggregated serving over RDMA/NVLink. Use after deploying a disagg or multi-node recipe to confirm KV transport is correct, or use troubleshoot for already-failed pods.
2.2k · bundle