Results for “play-engage-sdk”
16 skillsSdd Apply
Implements SDD change tasks from specs and design, enforcing workload budgets, supporting chain strategies, and merging apply-progress across batches.
0 · bundle
Playwright Interactive
Debug local web or Electron apps interactively using a persistent Playwright session with js_repl, enabling fast iterative UI debugging and visual QA.
23.3k · bundle
Kradleverse Join
Joins a Kradleverse game session and returns a session ID along with game state and available actions.
1 · bundle
Gamification Framework
Implements gamification elements in educational content with points, badges, leaderboards, and quests
6 · bundle
Silicon Life Handbook
SKILL.md — 硅基生命训练学·索引技能
1
Error Recovery
Error Recovery Playbook
0
Open Gstack Browser
Launch GStack Browser — AI-controlled Chromium with the sidebar extension baked in. Opens a visible browser window where you can watch every action in real time. The sidebar shows a live activity feed and chat. Anti-bot stealth built in. Use when asked to "open gstack browser", "launch browser", "connect chrome", "open chrome", "real browser", "launch chrome", "side panel", or "control my browser". Voice triggers (speech-to-text aliases): "show me the browser".
0 · bundle
Youtube
Intent-based router and play composer for youtube-ops skills — classifies what the user needs and recommends a single skill or queues a multi-step play for $exec
1 · bundle
Gameplay Tags
Create, list, remove, and rename Gameplay Tags with runtime registration (GameplayTagService). Use when the user asks to add or register gameplay tags, list/query existing tags, or rename/remove tags (e.g. Ability.Attack.Melee, State.Stunned).
605 · bundle
Yoink
Play Yoink, an onchain capture-the-flag game on Base. Yoink the flag from the current holder, check game stats and leaderboards, view player scores, and compete for the trophy. Uses Bankr for transaction execution.
1
Run
Execute the full AgentHub competition lifecycle in a single command: initialize, capture baseline, spawn agents, evaluate results, and merge the winner.
20.4k
Game Design
Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision, physics, player, level, tilemap, games, gamedev, interactive, gameplay, physics, engines, performance, player-experience" mentioned.
128 · bundle
Yoink
Play an onchain capture-the-flag game on Base by yoinking the flag from the current holder, checking game stats and leaderboards, and competing for the trophy using Bankr for transaction execution.
1.2k · bundle
Webapp Testing
Comprehensive web application testing patterns with Playwright selectors, wait strategies, and best practices
71 · bundle
Focused Work Gameframe
当需要进入高效、创造性的深度工作状态,并将工作体验从“压力”转化为“有挑战的游戏”时
11 · bundle
Game Engine
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
0 · bundle