Results for “scene-management”
25 skillsMore results
Cw Scene
Draft or revise a scene on a goal-conflict-disaster spine with sensory grounding.
0
Context Manager
Use when context window is filling up, sessions are getting slow, or you need to preserve state across sessions. For context compression, state snapshots, search-first discipline, and cross-session memory management.
0
Render Service Management
Use when managing Render platform services, configuring render.yaml, provisioning Render databases, or automating Render infrastructure. This skill provides Render-specific operational patterns.
0
Threejs Fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
0
186 Tsx Df7bb47f
Provides React state management patterns and code examples for useState, Context, Zustand, Redux Toolkit, and TanStack Query.
7 · bundle
Animation Montage
Create and manipulate Animation Montages — sections, slots, segments, branching points, notifies, and blend settings (AnimMontageService). Use when the user asks to create a montage (from an animation or empty), add or link montage sections, set up slots/segments, add branching points, or adjust montage blend timing.
605 · bundle
Video Script
Draft a scene-by-scene video script with timing, visual direction, narration, and source attribution from upstream creator-media artifacts
1 · bundle
Skill Registry
Sincroniza el registro central de skills con AGENTS.md y registry/AGENT_REGISTRY.md, detectando skills huérfanas o faltantes y auditando el ecosistema.
0
Stage Plot
Create stage plots for live performances. TRIGGERS - Use when user needs help with stage-plot related tasks.
22
Muapi AI Fight Scene
Generate a high-cut-density action/fight scene by composing a 16-cell storyboard image and driving Seedance 2.0 image-to-video from that storyboard.
3.7k
Mengto Threejs
Use when building or debugging interactive 3D scenes on the web with Three.js (scene/camera/renderer, lights/materials, GLTF loading, controls, performance). Helpful for designers shipping 3D UI moments.
0 · bundle
Context Management
Context Management
1.7k · bundle
Drama Planner
制定竖屏短剧专业策划方案,含情绪价值分析、黄金三秒钩子设计、三幕式结构规划等。适用于短剧项目前期策划、商业化方案设计、创作指导
349 · bundle
Skill
Manage local skills - list, add, remove, search, edit, setup wizard
1
Threejs Interaction
Handle user input in Three.js scenes with raycasting, mouse/touch interaction, and camera controls including Orbit, Fly, FirstPerson, PointerLock, Trackball, and Map controls.
2.5k
Context Engineering
Optimizes agent context setup by structuring rules, specs, source files, error output, and conversation history to improve output quality.
69.5k
Stage Plot
Create stage plots for live performances. TRIGGERS - Use when user needs help with stage-plot related tasks.
3
Server Management
Server management principles and decision-making. Process management, monitoring strategy, and scaling decisions. Teaches thinking, not commands.
3
Scope Management
Manage Scope entities — bounded containers grouping related work (sprint, milestone, project, quarter). Use when creating or updating a grouping boundary — sprint, milestone, quarter, project, release — that other entities will reference.
0 · bundle
Memory System Management
Memory System Management
0
Pr Fleet
PR Fleet
18 · bundle
Config And Env
config-and-env
1
Mengto Atmosphere Background
Use when you need a dark atmospheric background with drifting vertical light folds, screen-blended glow, and a concentrated luminous corner or lower-edge bloom — background atmosphere only, not a full layout system.
0 · bundle
Roadrunner Core
Foundation skill for all RoadRunner workflows: MATLAB path setup, connection, project/scene/scenario lifecycle, world settings, handle management, status, and close. Use when connecting to RoadRunner, managing projects/scenes/scenarios, setting world origin, checking status, closing RoadRunner, or when any downstream RoadRunner skill needs initialization.
920 · bundle