Results for “storage-engines”
15 skillsmemory
Persist decisions, preferences, and project state across sessions using structured memory types
1 · bundle
jetson-optimize-memory
Reclaim DRAM on NVIDIA Jetson devices by disabling unused display, camera, and DMA subsystems across MB1 BCT, MB2 BCT, kernel reserved-memory, and SWIOTLB layers for headless or no-camera deployments.
2.2k · bundle
content-engine
为X、LinkedIn、TikTok、YouTube、新闻通讯和跨平台重新利用的多平台活动创建平台原生内容系统。适用于当用户需要社交媒体帖子、帖子串、脚本、内容日历,或一个源资产在多个平台上清晰适配时。
0
data
Persists app data on Android using Room, SQLite, SharedPreferences, DataStore, and encryption.
54 · bundle
embedded-systems
Develop firmware for microcontrollers, implement RTOS applications, and optimize power consumption for resource-constrained devices.
10.4k · bundle
caching
Implements multi-level caching with strategies for invalidation, stampede prevention, and performance monitoring.
1
object-storage-patterns
Almost every object-storage mistake comes from carrying filesystem instincts into
2
storage
Storage management for Zephyr RTOS. Covers Non-Volatile Storage (NVS) for persistent settings, flash partition management in Devicetree, and runtime flash layout access. Trigger when implementing persistent data storage, managing flash wear leveling, or configuring device partitions.
60 · bundle
skills-system
Skills system architecture — progressive disclosure, frontmatter, platform filtering, self-editing
28 · bundle
implementing-usb-device-control-policy
Restricts unauthorized removable media access on endpoints by implementing USB device control policies via Group Policy, Intune, or EDR platforms to prevent data exfiltration and malware introduction.
24.6k · bundle
memory-system
Persistent cross-session memory management. Enables agents to remember user preferences, project conventions, and past decisions across different sessions using a structured MEMORY.md index and topic files.
3
chaos-engineer
Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates.
10.4k · bundle
rust-engineer
Writes, reviews, and debugs idiomatic Rust code with memory safety and zero-cost abstractions, covering ownership patterns, lifetimes, trait hierarchies, async/await with tokio, and error handling with Result/Option.
10.4k · bundle
rust-engineer
Rust specialist with expertise in async programming, ownership patterns, FFI, and WebAssembly development
3 · bundle
game-engine
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
0 · bundle