Results for “touchpoint-analysis”
18 skillsMore results
Critique Affordance
Analyze a screen's interactive affordances to identify clickability issues, state visibility gaps, CTA clarity problems, and action discoverability failures.
1.7k
Trailmark
Builds and queries multi-language source code graphs for security analysis, including blast radius, taint propagation, privilege boundaries, and entry point enumeration.
6k · bundle
Coverage Analysis
Analyzes .NET project code coverage and CRAP (Change Risk Anti-Patterns) scores to identify risk hotspots, methods blocking coverage gains, and prioritize where to add tests.
4k · bundle
Trailmark Structural
Runs full Trailmark structural analysis by building a graph and computing pre-analysis passes for hotspots, taint, blast radius, privilege boundaries, and attack surface.
6k · bundle
Trailmark Summary
Runs a Trailmark summary analysis on a codebase to auto-detect languages, count entry points, and list dependencies.
6k · bundle
E1
E1-Quantitative Analysis Guide with Code Generation & Sensitivity Analysis VS-Enhanced with Full 5-Phase process: Avoids obvious analyses, explores innovative methodologies Expanded to include qualitative analysis (thematic, grounded theory, content, narrative) Absorbed E4 (Analysis Code Generator) and E5 (Sensitivity Analysis - Primary Study) capabilities Use when: selecting statistical/qualitative methods, interpreting results, checking assumptions, generating code, sensitivity analysis Triggers: statistical analysis, ANOVA, regression, t-test, power analysis, assumption checking, effect size, thematic analysis, grounded theory, content analysis, narrative analysis, NVivo, ATLAS.ti, coding, qualitative data, R code, Python code, SPSS syntax, sensitivity analysis, robustness check
1k
Adapt
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
7
Trace
Analyzing session replays, extracting persona-based behavioral patterns, and storytelling UX issues. Reads the 'why' from real user operation logs. Works with Field/Echo for persona validation.
65 · bundle
Experience Map
Create a holistic experience map showing the full ecosystem of user touchpoints, channels, and relationships across the customer journey.
1.7k
Adapt
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
2
Interview Signal Synthesis
Synthesize interviews into themes, contradictions, opportunities, and product implications.
0
Responsive Breakpoint Check
Checks desktop, tablet, and mobile UI for overflow, clipping, navigation, grid, canvas, and breakpoint regressions.
0 · bundle
Hunting For Beaconing With Frequency Analysis
Identify command-and-control beaconing patterns in network traffic by applying statistical frequency analysis, jitter calculation, and coefficient of variation scoring to detect periodic callbacks from compromised endpoints.
24.6k · bundle
Life Chapter Analysis
当个人或组织经历重大环境变化、目标转换或阶段性迷茫时,用于理解当前所处阶段、预测发展轨迹并规划应对策略
11 · bundle
Did Analysis
Econometrics skill for Difference-in-Differences (DID) analysis. Activates when the user asks about: "difference in differences", "DID", "DiD", "diff-in-diff", "parallel trends", "treatment group", "control group", "pre-treatment", "post-treatment", "policy evaluation", "natural experiment", "staggered DID", "event study regression", "two-way fixed effects DID", "callaway santanna", "sun and abraham", "双重差分", "倍差法", "平行趋势", "处理组", "对照组", "政策评估", "事件研究", "交错DID", "渐进处理"
7 · bundle
Funnel Analyzer
Analyze conversion funnel drop-offs and identify biggest leak points with impact-ranked recommendations
2 · bundle
Animate
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
7