Results for “volcano-engine”
19 skillsivx-om-doubao-tts
Generate Mandarin and multilingual narration with Volcengine Doubao Speech 2.0. Use when creating Chinese voiceovers, when the user prefers Doubao/Volcengine/火山引擎/豆包 TTS, or when narration needs character-level timestamp metadata for subtitles.
0 · bundle
game-engine
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
0 · bundle
game-engine
Build web-based games and game engines using HTML5 Canvas, WebGL, and JavaScript with frameworks like Phaser, Three.js, and Babylon.js.
36.2k · bundle
flame-game-dev
Flame Engine 2D 遊戲開發完整指南 - 核心、系統、模板、部署
3
content-engine
为X、LinkedIn、TikTok、YouTube、新闻通讯和跨平台重新利用的多平台活动创建平台原生内容系统。适用于当用户需要社交媒体帖子、帖子串、脚本、内容日历,或一个源资产在多个平台上清晰适配时。
0
engine-settings
Configure Unreal Engine core settings — rendering, physics, audio, garbage collection, console variables (cvars), and scalability levels (EngineSettingsService). Use when the user asks to change engine/rendering settings, set a console variable (r.*, etc.), adjust scalability/quality levels, or read engine config categories.
605 · bundle
openrlhf-training
High-performance RLHF framework with Ray+vLLM acceleration. Use for PPO, GRPO, RLOO, DPO training of large models (7B-70B+). Built on Ray, vLLM, ZeRO-3. 2× faster than DeepSpeedChat with distributed architecture and GPU resource sharing.
1 · bundle
holoscan-install-source
Build the Holoscan SDK from source using its in-tree Docker-based build script, producing a local install tree for CMake-based applications.
2.2k · bundle
nv-generate-ct-rflow
Generates synthetic CT volumes and masks using NVIDIA's rectified-flow pipeline for medical imaging research.
2.2k · bundle
chaos-engineer
Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates.
10.4k · bundle
openrlhf-training
Train large language models (7B-70B+) with RLHF using PPO, GRPO, DPO, and other algorithms, accelerated by Ray and vLLM for distributed multi-GPU setups.
10.4k · bundle
wolverine-strategy
WOLVERINE v2.0 — HYPE alpha hunter. Entry-only scanner, DSL-exit-only architecture. v1.1 lost -22.7% because the scanner's thesis exit chopped 25/27 trades before DSL could manage them. v2.0 removes thesis exit entirely. Scanner decides entries (score 8+, 4H/1H aligned, SM consensus). DSL manages all exits (wide Phase 1 for HYPE volatility, trailing tiers starting at +15% ROE). Leverage lowered to 7x. Max 4 entries/day. 3-hour cooldown between entries. DSL exit managed by plugin runtime via runtime.yaml.
1 · bundle
botcoin-miner
Mine BOTCOIN tokens by solving AI-generated challenges and submitting on-chain proofs on Base.
1.2k · bundle
botcoin-miner
Mine BOTCOIN by solving AI challenges on Base with stake-gated V2 mining.
1 · bundle
reverse-engineering
Provides structured reverse engineering techniques for analyzing compiled, obfuscated, packed, or virtualized targets including binaries, APKs, WASM, firmware, and custom VMs using static and dynamic analysis workflows.
12.8k · bundle
vgademo
vgademo - Sizecoded Demoscene Asm Generator
2 · bundle
arena
Specialist orchestrating codex exec / Antigravity CLI through dual paradigms — COMPETE (multi-variant comparison, select best) and COLLABORATE (decompose tasks across engines, integrate). Supports Solo/Team/Quick execution modes.
65 · bundle
mono-plan
Detect monorepo structure, identify shared chokepoints, and generate safe parallel lane specs aligned to package boundaries
1 · bundle
openrlhf-training
High-performance RLHF framework with Ray+vLLM acceleration. Use for PPO, GRPO, RLOO, DPO training of large models (7B-70B+). Built on Ray, vLLM, ZeRO-3. 2× faster than DeepSpeedChat with distributed architecture and GPU resource sharing.
0 · bundle