Results for “behavior-design”

5 skills
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theheavenlyd3mon
improve-retention
Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users drop off", "activation rate", "onboarding friction", "retention metrics", "why users dont complete", "churn analysis", "user activation", or "aha moment". Also trigger when analyzing cohort retention curves, designing activation milestones, reducing time-to-value for new users, or investigating why users stop after their first session. Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.
28 · bundle
k-dense-ai
experimental-design
Design experiments and studies before data collection — choosing a design, randomizing, blocking, and laying out treatment combinations so results are interpretable.
30.2k · bundle
omer-metin
analytics
The practice of collecting, analyzing, and acting on data to drive product decisions. Great analytics isn't about dashboards—it's about insights that lead to action. Every metric should answer a question that changes behavior. This skill covers event tracking, metrics design, dashboards, user behavior analysis, and data-driven decision making. The best analytics teams measure what matters, not what's easy to measure. Use when "analytics, metrics, tracking, dashboard, funnel, cohort, retention, events, KPI, measure, data, insights, conversion, engagement, analytics, metrics, data, dashboards, tracking, funnels, cohorts, KPIs, insights" mentioned.
128 · bundle