Results for “design-metrics”

10 skills
More results
machenjie
search-analytics-design
`analysis-agent`/`task-agent`/`review-agent`: use for search relevance, freshness, analytical grain, metrics, or rebuilds; skip bounded source queries and operational telemetry.
4 · bundle
michaelschecht
game-analytics
Design telemetry systems, define KPIs, analyze player behavior data, and set up dashboards for data-driven game design decisions. Use when instrumenting a game for analytics or interpreting player data. Also trigger for "game telemetry", "player analytics", "game metrics", "KPIs", "player retention", "funnel analysis", or "player behavior".
0
wondelai
lean-analytics
Choose and audit startup metrics using the Lean Analytics framework: separate actionable metrics from vanity metrics, identify the One Metric That Matters for your business model and stage, set targets, and plan instrumentation.
1.6k · bundle
oyi77
rag-builder
Designs and implements RAG pipelines, covering document chunking, embedding strategies, hybrid search, answer synthesis with source attribution, and evaluation using RAGAS metrics.
10
omer-metin
analytics
The practice of collecting, analyzing, and acting on data to drive product decisions. Great analytics isn't about dashboards—it's about insights that lead to action. Every metric should answer a question that changes behavior. This skill covers event tracking, metrics design, dashboards, user behavior analysis, and data-driven decision making. The best analytics teams measure what matters, not what's easy to measure. Use when "analytics, metrics, tracking, dashboard, funnel, cohort, retention, events, KPI, measure, data, insights, conversion, engagement, analytics, metrics, data, dashboards, tracking, funnels, cohorts, KPIs, insights" mentioned.
128 · bundle
theheavenlyd3mon
improve-retention
Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users drop off", "activation rate", "onboarding friction", "retention metrics", "why users dont complete", "churn analysis", "user activation", or "aha moment". Also trigger when analyzing cohort retention curves, designing activation milestones, reducing time-to-value for new users, or investigating why users stop after their first session. Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.
28 · bundle