Packs
7 packs@owl-listener
UI Design
UI design skills: color palettes, typography systems, layout grids, responsive breakpoints, dark mode specs, visual hierarchy, and brand alignment.
14 skills · pack
@moonklabs
Design System
디자인 시스템 — Stitch `design.md` 스펙 생성기 + Sprintable 브랜드 UI 키트.
2 skills · pack
curated
Build Accessible React UI
Install this pack to build an accessible, performant React UI component from design to audit.
4 skills · pack
curated
Ship Brand Design Guide
Generate a brand design guide including color palette, typography, UI components, and mockups.
5 skills · pack
curated
Create Design System Documentation
Generate component specifications, pattern library entries, and design system documentation for UI consistency.
8 skills · pack
@leonxlnx
Taste
Design-taste toolkit: image-to-code, high-end visual design, brutalist/minimalist UI systems, image-gen frontends and redesign workflows from Leonxlnx.
12 skills · pack
@alirezarezvani
Product Team
13 product skills with 17 Python tools: product manager toolkit (RICE, PRDs), agile product owner, product strategist, UX researcher, UI design system, competitive teardown, landing page generator, SaaS scaffolder, product analytics, experiment designer, product discovery, roadmap communicator, code-to-prd, research summarizer, apple-hig-expert.
10 skills · pack
Results for “ui-design”
249 skillsimpeccable
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
0 · bundle
replicate-design-analysis
Documents Replicate's design system: warm cream canvas, hot orange accent, three-family typography stack (rb-freigeist-neue, basier-square, JetBrains Mono), fully rounded interactive elements, and a section rhythm that alternates between cream, orange hero, dark code-story, and black footer.
50.9k · bundle
nintendo-com-2001-analysis
Analyzes the design language of Nintendo.com from 2001, documenting its brushed-periwinkle chrome interface, beveled metal plates, chamfered panel geometry, carbon-navy command layer, rationed warm accents, photographic hero fields, and box-art typography.
50.9k · bundle
review-animations-2
Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy, flagging issues with easing, duration, performance, and accessibility.
5k · bundle
top-design
Create award-winning, immersive web experiences at the level of Awwwards-featured agencies. Use when the user mentions "premium website", "portfolio site", "scroll animations", "Awwwards quality", "brand experience", "cinematic web design", "parallax storytelling", or "agency-quality site". Also trigger when building landing pages that need to impress, designing creative portfolios, or elevating a standard website to a memorable digital experience. Covers dramatic typography, purposeful motion, scroll-based composition, and performance-optimized animation. For foundational UI, see refactoring-ui. For type selection, see web-typography.
28 · bundle
color-system
Build a comprehensive color system with palette generation, semantic mapping, and accessibility compliance.
1.7k
delight
Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.
61
visual-hierarchy
Establish clear visual hierarchy through size, weight, color, spacing, and positioning to guide users through interfaces.
1.7k
critique-typography
Audits typographic decisions on a screen for scale usage, readability, consistency, and token compliance, providing specific fixes.
1.7k
uupm-design
Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.
0 · bundle
improve-animations
Audits a codebase's animation and motion code, then produces a prioritized list of findings and self-contained implementation plans for other agents to execute.
5k
astryx
Build fully customizable, agent-ready design systems with Astryx — Meta's production design system now open source. Ships 150+ React components built on StyleX with zero styling lock-in, component swizzling, brand theming, dark mode, and CLI tooling. Use when building component libraries, design systems, UI applications, design tokens, or when teams need consistent accessible components that AI agents can understand and extend. Triggers on: astryx, design system, component library, design tokens, react components, accessible components, astryx design, stylesheets, theme customization, component composition.
42 · bundle
apple-design
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
0
loading-states
Design loading, skeleton, and progressive content reveal patterns that maintain user confidence and perceived performance.
1.7k
imagen
Generates images from text prompts using Google Gemini's image generation model, saving them as PNG files for use in UI, documentation, and design projects.
3
ui-update
Updates StyleSeed engine files in a project by detecting the current setup, comparing versions, and safely applying additive updates without overwriting user code.
42.4k
von-restorff-effect
Apply the Von Restorff Effect to make the most important element visually distinct from its surroundings, improving attention and recall.
1.7k
better-interface
User-invoked, cross-discipline interface review that coordinates six domain references: accessibility, layout, writing, typography, colors, and ui. Use when explicitly invoked for a holistic review of a screen, flow, feature, or product interface. Supports quick and full review modes. Triggers on better-interface, full interface review, holistic UI audit, cross-discipline design review, review the whole interface.
580 · bundle
apple-design
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces. Source: github.com/emilkowalski/skills.
3
frontend-dev
Builds production-ready frontend pages with premium UI design, cinematic animations, AI-generated media assets, persuasive copywriting, and generative art.
12.9k · bundle
frontend-accessibility
Design, implement, and audit accessible frontend interfaces with a concise checklist for keyboard navigation, ARIA, focus states, and color contrast.
0 · bundle
critique-visual-hierarchy
Analyze a screen's visual hierarchy by evaluating entry point, eye flow, weight distribution, and emphasis, then provide actionable fixes.
1.7k
visual-ralph
Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ralph with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.
0
uupm-banner-design
Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Uses uupm-ui-ux-pro-max; host harness may supply image-gen equivalents (ai-artist / ai-multimodal / frontend-design are not in this pack).
0 · bundle
icon-system
Establishes or validates a canonical Icon wrapper component, size token scale, stroke weight conventions, and illustration usage standards for a project, creating src/components/ui/icon.tsx and documenting the system.
1
polish
Performs a meticulous final pass on frontend work, checking visual alignment, typography, color contrast, interaction states, micro-interactions, content, icons, forms, edge cases, responsiveness, performance, and code quality to elevate work from shipped to polished.
61
ui-theme
Design-token systems — semantic CSS custom properties for colours, spacing, typography, and shadows, with light/dark theme switching via `[data-theme]` overrides. Use when setting up a token catalogue, auditing components for hardcoded colours/magic numbers, or adding dark-mode support via token swaps.
0
baseline-ui
Establish CSS/Tailwind baseline quality — font smoothing, line-height defaults, box-sizing, focus rings, color contrast, Tailwind anti-patterns, and CSS containment. Use when asked to "set up CSS baseline", "Tailwind best practices", "fix font rendering", "global CSS foundation", "typography defaults", "CSS anti-patterns", "improve CSS quality", "line-height reset", "normalize styles", or reviewing a new project's base styles for correctness. Do NOT use for: full design system token architecture — see design-system-gen. Do NOT use for: component-level animation — see motion-design.
2
display-glasses-with-jetpack-compose-glimmer
Provides guidelines for developing projected Android XR apps for display glasses using the Jetpack Compose Glimmer UI toolkit. This skill covers foundational Glimmer design principles, workflows for implementing Jetpack Compose Glimmer, and interaction models for the glasses form factor. Use this skill to build an Android XR Augmented Experience app with Jetpack Compose Glimmer that adheres to the Glimmer design system for optimized glasses styling.
0 · bundle
apple-design
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces. Also applies to any HTML-rendered output with interactive elements — investor decks, annual reports, product pages, slide presentations (Reveal.js, Guizang PPT), interactive documents, and landing pages that need premium feel beyond static aesthetics. Not for static Word/PDF generation (typography rules only).
0 · bundle
rust-gpui-motion
Design motion, transitions, and bespoke graphics for native Rust gpui apps — the framework behind Zed and the pd-console operator console. Use for with_animation, easing curves, BoxShadow/glow, breathing dots, pane expand/zoom/slide transitions, and custom paint/Vello/wgpu surfaces. Trigger on: gpui animation, with_animation, gpui transition, gpui easing, BoxShadow, gpui shadow, pd-console motion, gpui paint/canvas, Vello, wgpu, "lift/slide/zoom/spring in gpui", reduced-motion in a native Rust UI, "animation re-renders forever", repeat() never stops. NOT for: web/React motion (→ animation-system-architect), CLI/TUI output (→ beautiful-cli-design), general non-motion GUI layout/color/typography (→ beautiful-gui-design).
10 · bundle
brand-identity
Generates a bespoke brand identity for a new project through a short interview, then writes it as a DESIGN.md file (Google Stitch format) in that project's own repo. Use when starting a new project and its visual identity isn't defined yet, when asked "what's the brand for X", "define the brand for this project", "new project design system", or before the first UI work on a fresh project. Do NOT use this to restyle or elevate a project that already has an identity — that's `taste-redesign`.
3
motion-graphics
A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.
0 · bundle