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Results for “handoff”

15 skills
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drnabeelkhan
maxim-design-system
Builds and governs design systems with a three-layer token architecture, component specs, and design-to-code handoff, including slide generation.
2 · bundle
neekware
ui-design-system
UI design system toolkit for Senior UI Designer including design token generation, component documentation, responsive design calculations, and developer handoff tools. Use for creating design systems, maintaining visual consistency, and facilitating design-dev collaboration.
0 · bundle
thedotmack
design-is
Audits a design against Dieter Rams' ten principles, scores each with evidence, and produces a verdict with a handoff prompt for new, refined, or redesigned output.
srednoff888-art
visual-qa-agent
Agent profile for inspect screenshots, viewports, layout overlaps, visual regressions, spacing, typography, and interaction states. Use when Codex needs a specialist agent perspective for planning, implementation, review, debugging, validation, or handoff in this domain.
1 · bundle
drnabeelkhan
ui-designer
Designs accessible, consistent user interfaces using atomic design methodology, design systems, and WCAG 2.1 AA standards, producing annotated specs for developer handoff.
2
akillness
design-system
Define or refactor a shared frontend UI system by establishing token governance, visual-language rules, primitive naming, and cross-product consistency before polishing individual screens.
42 · bundle
samuelpatro
apple-design
Translates Apple's fluid interface design principles—springs, interruptible motion, velocity handoff, and momentum projection—into concrete web techniques for building and reviewing gesture-driven UI.
2
oimiragieo
claude-design
Use when generating, prototyping, or iterating on UI designs (prototypes, wireframes, slide decks, landing/dashboard mockups) with Anthropic's Claude Design tool at claude.ai/design — particularly when you want a design system applied automatically and a clean handoff into Claude Code for implementation.
0
emilkowalski
apple-design
Translates Apple's fluid interface design principles—spring animations, direct manipulation, interruptibility, and velocity handoff—into web implementations using CSS, Pointer Events, and spring libraries like Motion/Framer Motion.
5k