Results for “histograms”
10 skillsDiagrams
Generates diagrams and visuals from code or descriptions, routing to specialized tools for hand-drawn, formal, academic, or architectural output.
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Wireframe Sketch
Creates hand-drawn wireframes with graph-paper background, multiple tabs, scribbled chart placeholders, hatched fills, and sticky-note annotations.
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Tech Diagram
Generate technical architecture diagrams, pipeline flows, layer/stack diagrams, and system illustrations as standalone HTML files. Uses a dark-mode design system with embedded CSS and inline SVG. Use when the user needs architecture diagrams, system illustrations, flow charts, or technical visualizations.
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Motion Graphics
A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.
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Hmmlogo
Use when extracting per-position residue-height and indel-rate data from a profile HMM for sequence-logo visualization.
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Video Hyperframes
Generates a sequence of fullscreen video frames with cinematic visuals, auto-play, and metadata for Remotion/Hyperframes rendering.
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Media Use
Resolves, generates, and operates on media assets (audio, images, icons, logos, voice, color grades, LUTs) for HyperFrames projects, using a local cache and the HeyGen CLI for free-usage catalog search and TTS.
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Screen Recording
Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.
36.2k
Hyperframes Animation
Provides atomic motion rules, multi-phase scene blueprints, scene transitions, motion-design techniques, and runtime adapters (GSAP, Lottie, Three.js, Anime.js, CSS, WAAPI, TypeGPU) for composing animations with HyperFrames.
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Motion Graphics
Creates short, design-led motion graphics like kinetic typography, data visualizations, logo reveals, and animated maps, rendered as MP4 or transparent overlays.
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