Results for “mp4”
12 skillsmanim-video
Creates technical explainer animations with Manim, covering graphs, workflows, and system diagrams, and produces storyboards, scene plans, and rendered MP4s.
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ascii-video
Converts video, audio, or images into colored ASCII art videos (MP4/GIF) with generative effects, audio-reactive visuals, and text overlays.
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motion-graphics
Creates short, design-led motion graphics like kinetic typography, data visualizations, logo reveals, and animated maps, rendered as MP4 or transparent overlays.
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remotion-render
Render videos from React/Remotion component code via inference.sh CLI. Pass TSX code, get MP4 output with configurable resolution, FPS, duration, and codec.
584
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p5js
Creates production-grade p5.js sketches: generative art, interactive visualizations, 3D scenes, shaders, and audio-reactive visuals, with export to HTML, PNG, GIF, MP4, or SVG.
2 · bundle
ifq-design-skills
Produces HTML-first visual design deliverables such as interactive prototypes, slide decks, motion demos, infographics, dashboards, landing pages, whitepapers, changelogs, business cards, social covers, and brand systems, with optional export to MP4, GIF, PPTX, PDF, or SVG.
24 · bundle
video-editing
Edit real video footage using a pipeline of FFmpeg, Remotion, ElevenLabs, fal.ai, and traditional editors for cutting, structuring, and augmenting raw captures.
226k
muapi-media-generation
Generate AI images, videos, music, and audio from the terminal via muapi.ai — supports 100+ models including Flux, Midjourney v7, Kling 3.0, Veo3, and Suno V5.
3.7k · bundle
media-use
Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.
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motion-graphics
A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.
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p5js
Production pipeline for interactive and generative visual art using p5.js. Creates browser-based sketches, generative art, data visualizations, interactive experiences, 3D scenes, audio-reactive visuals, and motion graphics — exported as HTML, PNG, GIF, MP4, or SVG. Covers: 2D/3D rendering, noise and particle systems, flow fields, shaders (GLSL), pixel manipulation, kinetic typography, WebGL scenes, audio analysis, mouse/keyboard interaction, and headless high-res export. Use when users request: p5.js sketches, creative coding, generative art, interactive visualizations, canvas animations, browser-based visual art, data viz, shader effects, or any p5.js project.
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p5js
Production pipeline for interactive and generative visual art using p5.js. Creates browser-based sketches, generative art, data visualizations, interactive experiences, 3D scenes, audio-reactive visuals, and motion graphics — exported as HTML, PNG, GIF, MP4, or SVG. Covers: 2D/3D rendering, noise and particle systems, flow fields, shaders (GLSL), pixel manipulation, kinetic typography, WebGL scenes, audio analysis, mouse/keyboard interaction, and headless high-res export. Use when users request: p5.js sketches, creative coding, generative art, interactive visualizations, canvas animations, browser-based visual art, data viz, shader effects, or any p5.js project.
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