Results for “ara”
11 skillsazure-rbac
Expert knowledge for Azure Role-based access control development including troubleshooting, best practices, decision making, limits & quotas, security, configuration, and integrations & coding patterns. Use when designing Azure RBAC/ABAC scopes, custom roles, PIM, CLI/PowerShell/REST role ops, or ARM/Bicep templates, and other Azure Role-based access control related development tasks. Not for Azure Active Directory B2C (use azure-active-directory-b2c), Azure Information Protection (use azure-information-protection), Azure Policy (use azure-policy), Azure Security (use azure-security).
3
tao-analyze-changenet-rca
Performs deep root cause analysis on NVIDIA TAO Visual ChangeNet classification experiments, using image-evidence-driven investigation to diagnose model failures and produce actionable reports.
2.2k · bundle
azure-ai-agents-persistent-java
Create and manage persistent AI agents with threads, messages, runs, and tools using the Azure SDK for Java.
2.7k · bundle
run
Provides a sandboxed execution environment for running code snippets, automating tasks, and deploying logic across multiple languages with resource capping and network isolation.
2
run
Provides a sandboxed execution environment for running code, scripts, and automated workflows with resource capping and network isolation.
32
deep-research
Universal deep research agent team. 13-agent pipeline for rigorous academic research on any topic. 7 modes: full research, quick brief, paper review, lit-review, fact-check, Socratic guided research dialogue, and systematic review with optional meta-analysis. Covers research question formulation, Socratic mentoring, methodology design, systematic literature search, source verification, cross-source synthesis, risk of bias assessment, meta-analysis, APA 7.0 report compilation, editorial review, devil's advocate challenges, ethics review, and post-research literature monitoring. Triggers on: research, deep research, literature review, systematic review, meta-analysis, PRISMA, evidence synthesis, fact-check, guide my research, help me think through, 研究, 深度研究, 文獻回顧, 文獻探討, 系統性回顧, 後設分析, 事實查核, 引導我的研究, 幫我釐清, 幫我想想, 我不確定要研究什麼, 研究方向, 研究主題.
0 · bundle
riso
High-fidelity ASCII/Braille rendering via the Risomorphism-1911 pipeline — edge-aware downsampling, presets, quality gates, and eikon mirror workflows
28 · bundle
managing-agora
Manages and analyzes Agora real-time communication resources, including channels, usage, and quality metrics, via the Agora REST API.
7
alterlab-deep-research
Runs a 13-agent deep research pipeline for rigorous academic work on any topic across 7 modes (full research, quick brief, paper review, lit-review, fact-check, Socratic guided research dialogue, and systematic review with optional meta-analysis), covering research-question formulation, Socratic mentoring, methodology design, systematic literature search, source verification, cross-source synthesis, risk-of-bias assessment, meta-analysis, APA 7.0 report compilation, editorial and devil's-advocate review, ethics review, and post-research literature monitoring. Use when the request mentions research, deep research, literature review, systematic review, meta-analysis, PRISMA, evidence synthesis, fact-check, guide my research, help me think through, or 研究, 深度研究, 文獻回顧, 文獻探討, 系統性回顧, 後設分析, 事實查核, 引導我的研究, 幫我釐清, 幫我想想, 我不確定要研究什麼, 研究方向, 研究主題. Part of the AlterLab Academic Skills suite.
60 · bundle
opa
Expert guidance for OPA (Open Policy Agent), the CNCF policy engine for unified authorization across the stack. Helps developers write Rego policies for Kubernetes admission control, API authorization, infrastructure-as-code validation, and data filtering — enforcing security policies as code.
0
unity-xr
Unity XR — XR Interaction Toolkit 3.x (Interactor/Interactable/Manipulation), AR Foundation (planes, anchors, image tracking, body tracking), OpenXR, hand tracking on Quest/Vision OS. USE WHEN: VR/AR/MR projects, integrating XR controllers, AR plane detection, XR locomotion, hand tracking, eye tracking, OpenXR features. DO NOT USE FOR: regular 3D gameplay (use `unity-physics-anim`); rendering pipeline (use `unity-rendering` — XR has URP-specific considerations).
28