Results for “cli-entrypoint”

5 skills
heygen
hyperframes-cli
Run the HyperFrames CLI to scaffold, author, lint, preview, render, and publish video compositions locally or on HeyGen Cloud, AWS Lambda, and Google Cloud Run.
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zhaoxuya520
ctf-sandbox-orchestrator
Orchestrate CTF, exploit, reverse engineering, DFIR, and other challenge types by treating presented targets as sandbox-internal, tracing minimal paths, and routing to specialized downstream skills.
12.8k · bundle
fukukei23
hyperframes-cli
Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers local, HeyGen-hosted cloud, AWS Lambda, and Google Cloud Run rendering.
0 · bundle
manojbajaj95
crm-integration
CRM integration patterns for Close CRM, HubSpot, and Salesforce. Use when: Close CRM, HubSpot, Salesforce, CRM API, lead sync, deal sync, activity logging, CRM webhook, pipeline automation, contact enrichment.
88 · bundle
akillness
unity-cli
Install, configure, and use the Unity Command Line Interface (CLI) for automated production workflows, project management, and cloud integration. Use when setting up CLI-based build automation, CI/CD pipelines, Editor/module management, authentication, or localhost API calls via the experimental Unity Pipeline package. Designed for verifiable, machine-readable game production workflows where the build machine must be describable and tests must return evidence. Triggers on: Unity CLI, unity command line, unity automation, unity ci/cd, unity build script, unity pipeline, unity production workflows.
42 · bundle