Results for “camera”
4 skills3d-games
Provides principles for 3D game development, covering rendering pipelines, shaders, physics, cameras, lighting, and LOD optimization.
0 · bundle
kinetic-multicam
Turns a single talking-head video into a video-to-video prompt with kinetic supers and rapid camera whips, preserving the original footage.
28 · bundle
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storyboard-creation
Generate visual storyboards with AI image generation, covering shot types, camera angles, movement, continuity rules, and panel layout for video planning and pre-production.
584
motion-doctrine
Defines the high-level motion law for multi-scene videos, ensuring seamless transitions and continuous camera movement through vector rules, carriers, causal motion, and seam enforcement.
· bundle