Packs
2 packs@anantha-236
Everything Claude Code Main
Complete collection of battle-tested Claude Code configs from an Anthropic hackathon winner - agents, skills, hooks, rules, and legacy command shims evolved over 10+ months of intensive daily use
100 skills · pack
@samyakjhaveri
Sam Cc Setup
Portable core of Sam's Claude Code setup: native pre-commit hook enforcement (sentinel gate retired 2026-08-14), on-demand /validate, generic review agents, cross-model Codex review skills, and a /bootstrap-cc-setup skill that writes the always-loaded rules layer plugins cannot ship. For repos NOT bootstrapped by the Loam Copier template - a Loam-rendered project already carries most of this in .c
6 skills · pack
Results for “rules”
4 skillshyperframes-core
Build a single renderable HyperFrames composition using HTML with data-* timing attributes, clips, tracks, sub-compositions, variables, and deterministic rendering rules.
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hyperframes-animation
Provides atomic motion rules, multi-phase scene blueprints, scene transitions, motion-design techniques, and runtime adapters (GSAP, Lottie, Three.js, Anime.js, CSS, WAAPI, TypeGPU) for composing animations with HyperFrames.
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More results
storyboard-creation
Generate visual storyboards with AI image generation, covering shot types, camera angles, movement, continuity rules, and panel layout for video planning and pre-production.
584
motion-doctrine
Defines the high-level motion law for multi-scene videos, ensuring seamless transitions and continuous camera movement through vector rules, carriers, causal motion, and seam enforcement.
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